I came back to WoW for TWW and I’ve been so confused. Nothing is being explained in terms of what I’m supposed to be doing or to lead you into certain content like dungeons. I try to do the campaign, but it says to get renown 4 with everything. I don’t even know what renown is! So off to wowhead I go to google, and apparently it’s just the new name for reputation. Never explained to me in-game.
I’m trying to do the new dungeons, but the campaign didn’t take me to any dungeons except for like the first one. I’m so confused on how I’m supposed to find the other dungeons? I’d like to do it in the context of the story, but apparently that’s not the case anymore? I did every single quest in Azj-Kahet, but not a single quest took me to the dungeons (they took me to some delves though which I appreciated, though it didn’t tie into the story at all).
I just feel so lost. I’ve not been given reasons to do any dungeons, I’ve not been introduced to what half the new mechanics are - and I’m a long time vet that stopped after BfA, did the campaigns of Shadowlands and Dragonflight (when reputation was rebranded), and every expansion I just feel more and more lost if I don’t play every day.
It doesn’t help that when I tried to do the Rookery dungeon through group finder for the one dungeon the xpac actually introduced me to, I fell behind and got kicked. Not having fun trying to navigate all of this
I know how dungeons work, but in the War Within, the story only takes you to one dungeon: The Rookery. There aren’t breadcrumbs or story quests for the other ones, and it just means I don’t engage with them like I did in past xpacs - no reason to do them if the game doesn’t deem them important enough to show you where they even are. Past xpacs multiple dungeons were part of the story…
Back when I was super into WoW, I didn’t mind it, but now that I’m older and just want to play for an hour or two after work it’s incredibly exhausting. Most games nowadays (including MMOs) do a significantly better job of explaining different mechanics and what’s available to you than WoW does
which is a good thing with DF every zone had that one quest we had to do in dungeon to forward the story. and the non dungeon players was not happy being forced into groups to move the story along.
and this was pre followers dungeons
I can be wrong, but I’m pretty sure it says something like “New Renown rank achieved” when you level up one and that icon on the minimap which leads to the window with all the renowns glows up. Or you could just open the reputation window where it says Renown, instead of old reputation levels.
There are, you just didn’t find them. Most of them are side quests, but 2 of them tied to the main story: The Rookery(which you mentioned) and The Stonevault, which doesn’t directly lead you into the dungeon, but hints that the bad guy we’re all are after is in the same building where an important part of the story happens.
I’m trying to remember when I was forced into a dungeon while doing the Dragonflight campaign. Nope. Can’t recall. All of the dungeon quests were not campaign quests.
Gaming companies outsource all the information about the content they create, which is a shame.
While WOW is trying to hold the hand of new players a little bit, a lot of information only comes from addons and third party websites.
At the same time, the content in WOW is not build on each other anymore. While some folks will love it that they don´t need to do certain things, it also takes away a lot if you skip 90% of the games content.
You played during DF when raid finder was available per the fact that your druid has season 1 DF stuff on it.
It lists what alts you have played on. This is just you trolling to get upvotes from forum contrarians. You know how the game works, you know how the thing plays, and most likely you also know that the game is arguably the most approachable now than it has ever been in the history of WoW.
You know what renown is, you know how talents work, you know how everything works for you to be able to figure out the nuanced changes in The War Within. Including where the dungeon quests are.
This has been an issue since day one. Back in Vanillia Classic the game was simple enough so no explanation was needed but as complexity grew, explanations did not grow with it.
It would be nice if there were built in tutorials. Instead they force new players to level in a recent expansion so at least they see most of the new stuff that they then have to figure out for themselves.
One thing I have found is that some of the new AI tools like CoPilot or Perplexity can help with these kinds of questions.
Take it from a guy who eschews add ons - I hate to say it, but the game has always been like this. I remember during Vanilla me and my buddies had Thottbot open all the time as we played.
Blizzard never explains nuthin. As a lazy player who hates looking at 3rd party web sites and using add ons, I feel more should be integrated into the actual game play.
But Blizzard doesn’t care what I think, clearly.
Thank God I watched a “Signs of Kelani” video about professions… I didn’t know about the book in the Spider Bazzar. Blizzard could tells us that, maybe make it a quest.