"Not every mount is going to be dynamic flight enabled due to animation issues," ..Why?

The only downside of Dragonriding today is not being able to use most of your collection, so that is a priority going forward. Not every mount is going to be dynamic flight enabled due to animation issues, but most should be - it’s a three digit number.

…Can i ask… why? I mean especially with mounts that don’t have wings like the magic carpet, or any robot mounts?

It seems like an odd arbitrary restriction to me here… especially since such restrictions never really existed with even mounts that look like are ground mounts but can fly like countless horses with wings. Or the Goldfish mount that should honestly be a water only mount like the seahorse. (Not saying it should, i’m saying the restriction makes no sense when things like that exist…)

Idk, what you guys think? :man_shrugging:

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they just said it: due to animation issues.

Can you complain about something else?

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How would the Lorewalker Disc work?

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How’s asking “why” complaining?..

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I think if they enabled it for mounts that essentially broke from the currently developed animations players would be hyper critical of them.

Maybe they work through it in the future, until then I’ll be happy we’re getting such a huge expansion of dynamic flying.

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Or Mim’s head?

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I never, or if ever, hardly look at the animations at my mount while dragonriding, just the bars i have to look at.

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Bet it’s to do with some of their base skeletons and trying to animate them.

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That could be plausible.

Though me personally to those with no moving bits, i would just jet the mount back and thrust it forward before slowly setting it back with some speed effects, but that’s just me.

Maybe that’s the answer to your guys question here.

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What would be funny is if they did just apply it and for instance you have a horse whose legs just flap behind when you go really fast. It’d be amusing.

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I would imagine the ones with moving wings like bats and birds such would be the easiest to do since…

Looks at Dragonflight dragons :eyes:

Yeah definitely. Will have to see which ones are left out to see what the complications might be.

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Idk, it feels like their limiting themselves when there’s creative or simple ways to it.

Maybe for the jet powered ones that has an exhaust can change the flames from red to bright blue for a moment. :slight_smile:

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Its not so much an animation issue as it is a “We dont want to spend more time/money for our Animators to add more”
You can see this answer being the same reason why a lot of creatures who used to have unique animations on their older models now being merged to use the same animation as other creatures. Example: Darkhound now uses the coyote skeleton and animations when it used to be unique.

It wouldnt be impossible to add special new animations for dynamic flight for all mounts, even those without wings… It just will take more time… and as we all know, “Time is Money, friend!”

Before anyone questions me or responds with “NUH UH! ITS JUST TOO HARD”.
Its not. I animate 3d models all the time for some other platforms. It isnt hard, it just can be tedious. There are tools to make it less tedious though. But its far from difficult. The only issues are the issues that Blizzard has with spending money.

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That’s fair given the each model in the game has their own animation library.

I don’t expect them to do it all in one day. I only expect we get a toggle on all of them eventually, even if this is something that takes time.

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Reanimating every mount in the game is no small thing. That’s why.

You’re getting more than 100 of them, and they clearly have prioritized the more popular options. Quit whining.

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Tech restriction. Most if not all will have it done later on.

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Except they told us they will get to all of them, but they want dynamic flying out sooner than the more complex ones can be done.

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I imagine ‘most will be’ is simply because most flying mounts already use animations that can be worked relatively seamlessly into those for Dragonriding. It’s easy to flap wings to demonstrate movement when the mount actually has wings. The ones without wings don’t translate as well and are thus being held back from it.

Probably only temporarily though. Even if it’s not a priority, I imagine that eventually dynamic flight will be available to all mounts, once suitable animations are created for them. And once the backlog’s complete, it’ll be relatively simple to have it available from the start for every new mount that’s added to the game afterward. Gotta imagine though that during TWW there’ll be constant complaints every time there’s a new mount that it has dynamic flight but ‘their favorite mount’ doesn’t yet.

Thats great, but that’s not what the title of this thread says, which is what I am replying too.
But if Blizzard is actually going to do it, awesome. There is 0 reason for them not to.

Hell, give me a working copy of WoWModelViewer and I’ll make some myself in Blender. It’s not that hard at all :smiley: