Not enough nerfs

15% is not big enough of a Nerf to triune. Also, combustion never got nerfed. They still have too much damage survivability and CC. Polymorph, frost nova, dragons breath, blink that can break stuns, ice block, triune shield applies a passive 50% slow to melee. Triune also reduces magic damage taken by 15% so on top of the 15k worth of absorbs they get that too. Then they have cauterize and alter time. They can also invis and reset by eating. Then for ret: WoG still heals too much for an instant heal that has no CD. Also, they can still kill you with wings in a 5 second stun. It will be unavoidable if you do not have a trinket or a pocket healer.

2 Likes

what do you think infernal cascade is?

7 Likes

Yeah, I’m sure if they fixed all that, you, as a WW, wouldn’t have to pay for a carry from 1400 to 1600.

3 Likes

I don’t know, it’s a nerf from 195% (65 * 3) to 150% (50 * 3), so overall nearly a 25% nerf, including the defensive conduit where you get healing from absorbed damage. So all together not that bad I guess.

The intention shouldn’t be to nerf them to the ground, just to make them weaker. That goal was reached, as they nerfed their defensive and some damage during combustion. I don’t know exactly how much it is, but I guess on max level the conduit increases the fire damage during combustion with 15% with two stacks.

So if their damage right now during combustion is 130% it will be decreased to 120% which is a ~8% damage nerf or so.

Combustion doesnt increase dmg by itself, its infernal cascade and rune of power, you dumbzo.

The nerf to it was good.

I’d like to see RoP changed a bit in pvp, maybe 40% to 20%.

Triune should be fine now. Worth it, but not too OP.

1 Like

Not enough nerf.

no ww nerfs either lol blizz trolling us

4 Likes

We don’t need nerfs, yall do. One shotting in a cheap shot and all

laugh react

1 Like

Agreed no idea how WW wasn’t touched.

8 Likes

The only thing saving WW from getting nerfed was that the existence of Ret and Arms basically made it pointless in the AWC.

Bc we are glass cannons

you’re right, I didn’t see monk or warrior dmg nerf since they get to freely pump pve rotations like it’s a m+

Its already reduced in PVP to 30% down from 40%
incanters flow is also reduced in PVP

Because their power wasnt obvious to blizz, if spec dont oneshot or heal too much, blizz dont see it lol

They don’t need to one shot, they just chase you around like lions chasing a gazelle

2 Likes

I personally think I need to have my surv buffed and damage nerfed

I mean, outside of stuns they really aren’t. But there are a lot of specs that start sweating when they’re stunned, and need teammate intervention to help gloss over this issue (mage peels, intervine, a slew of Hpal defensives), all different depending on what you’re playing with of course.

With access to the mobility they have, they’re not overly easy to take down for other melee. In addition to 100% parry for enemy goes like colossus smash, enemy monk cd’s, etc.

But bullet points aside, their representation, inside of awc, and at all ratings of PvP, speaks for itself.

I don’t think someone who has to pay for 1600 should ever be allowed to post. You are probably the most trash player to ever post here when you are begging for carries to 1600 cause “WW TOO AHRD WAAAH AHWHAHAHA”

Get out of here. You suck, you will always suck and you have never not sucked.

Absolute crap of a player.

8 Likes