even in BFA where armies shown and more races should be presented.
It’s a lot of bias for sure, but i thought of ways we can remedy this.
Remove Void elves in favor of High Gnomes of Quel’regan.
Remove sad orcs in favor of Gil Goblins.
Done!!
they’re there, they are just too short to see them since the camera doesn’t pan downwards.
also i guess you mean the super high quality ones that look like the Sadfang ones we got this expansion? cause Gnome King Mekatorque was in an ingame cutscene at the start of Legion
Gelblin was very prominent in the broken shore cinematic. Heck he was the coolest person in the entire thing.
yes, those. We’ve never seen a gnome that’s not on game engine
I’d like to see Blizzard do something with these races outside of comedy relief cuz short
Some type of engaging storyline or something. They seem fine to just push them back to side-plots and silly light moments
I’m sure the twelve people who play Gnomes were very happy.
They’re all there, just too short to be in the shot.
Goblins are in the cataclysm trailer.
They were, what do you think the alliance was fiering out of the catapults?
I don’t think a shot of the statue in Booty Bay being hit with a tidal wave really counts.
A gnome was suppose to be added to the Legion cinematic. He was suppose to pilot the flying machine you see for a few seconds. They even made a model for him(as per Blizzcon) and I think he is still there but they never panned in close enough to make him out.
And that’s a major sticking point when it comes to the story in game. It’s hinged far too much on certain characters and races to the detriment of the others.
the ones with the hammers in the beginning, the people falling off deathwing are all goblins 
Some of the skulls visible in the lich king cinematics are gnomes. probably.
Mekkatorque had some representation in the Dazar’alor videos, but those were not fully CG.
The full CG cinematics have been lacking in races, mostly just sad orcs and humans. No elves at all besides Sylvanas of course, no gnomes, no dwarves, no goblins, no vulupas (too new), no draenei… the vanilla and TBC intro cinematics had dwarves, draenei and night and blood elves, but they were short-lived and now pretty archaic.
not goblin proportions at all
https://puu.sh/FSYBd/aecff9278b.png
in da books it says goblins do that stuff  plus why are humans in deepholme? thats where the cinematic takes place at >_> or supposed to anyways,
 plus why are humans in deepholme? thats where the cinematic takes place at >_> or supposed to anyways,
Have you been in Deepholm? The place is covered in Human Twilight’s Hammer cultists.
