Is this you? Because if it is, donât get mad that somebody called out something that you were blatantly wrong about.
No we also arenât good at M+ either. If a group is filling their DPS slots, warriors would always be last priority with a significant gap between us and the next worst class at that.
AOE: Warrior burst aoe may look like some fancy stuff but we fall off a cliff real damned quickly. Once spear and ravager fall off we do next to no AOE. Outside of burst our AOE barely competes with our ST damage. Rogues, WW, DKs, DHs and Arcane mages might not reach the peaks of burst that we do but they come close without falling off that anywhere near as hard with their AOE.
The average trash pack in M+ lasts anywhere between 30-45 seconds, that leaves warriors completely dead in the water anywhere between 50%-66% of the time. Whirlwind/Meat grinder does entirely too little damage to ever justify bring a dps warrior to a M+ key. That means the burst ends up just being for show, especially considering how short lived it is, only lasting about 10 seconds.
AOE cap: With the end of AOE caps in SL, Blizzard has returned to tuning M+ around larger pack sizes. Sure the average pack size is still 4-5 mobs at a time but numerous dungeons go beyond that in certain parts.
All of the trash around the Overgrown Ancient in Algethâar Academy as well as the boss itself is the perfect example. How would you propose a M+ team consisting of 3 fury warriors defeat OA on tyrannical week? A warrior team would have a considerably harder time on this fight than any other group consisting of 3x of the same class/spec, and even if you only bring 1 fury warrior, that one player is going to act as a ball and chain holding back the rest of the group even if equally skilled and geared. The fact that our already incredibly weak sustained aoe damage is hard capped on fights like this is just icing on the turd cake that is our current class design.
ST: Do I even need to say anything? Going from SL to DF we lost all of our strengths and completely failed to better our weaknesses.
Utility: Battle Shout and Rallying Cry. Battle Cry is still at 50% effectiveness, why is was nerfed in SL we may never know. Rallying Cry is considerable weaker from where is was in SL considering how strong the Rally Soulbind was. We lack an AOE stun that is reasonably attainable, no hard CC, lack one of the two top tier utilities that are Lust/Brez. Spell Reflect has been completely neutured compared to how strong it was in SL M+ dungeons, only able to use it on the oddball random secondary target spell casts and if we make a massive risk in taunting a boss. We had a chance at getting Skull Banner back but that was ripped away from us before Beta had ended.
Warriors are in an all around worse place than we were in any given tier of SL where we were already a pretty low performing class. We came out the gate swinging those first 2 weeks but we fell off real hard and unfortunately some posters like yourself like living in the past. We are one of the worst performing overall dps class in both raid and M+, with fury currently being the 2nd worst individual spec in raid. I complained about where we were last expansion too, but at least we had a niche. What can even be said positively about fury right now? Bursting for 8 seconds then sustaining for next to nothing has no real applications.