Healer damage output is the most broken aspect of balance especially when it comes to M+. The disparity percentage is much greater than what we see with tanking & dps.
This seems fairly easy to correct given most healers have few interactions and use a handful of abilities for damaging.
I think blizzard needs to tune this appropriately as it should be a relatively easy fix to implement. I’m not asking for everyone to be equal… but say comparing a MW monk to an Rsham and it’s not even close.
Mastery should provide damage to healers for starters. It’s a dead stat for healers in mythic+ and should be similar to tanks where it provides a spellpower increase.
And they need to give Mistweavers a powerful DPS legendary or at least one good DPS covenant ability
I may be wrong on this but, I think most healers are actually quite close to each other in terms of single target dps. Some are obviously better at aoe in certain circumstances but from what i’ve noticed healers all seem to have maybe 66% or so of your average dps in pure st and much less aoe power. Pretty much every imba healer has had such high dps numbers due to using an aoe ability with maybe holy priest being the exception as their main beam is st iirc. Following this train of thought I think the best way to equalize healer dps is to give a talent or two for every healer that enables aoe dps at the cost of something else like maybe st dps, or mana efficiency.
amusing as that sounds, the only issue lately of healers not doing dps, seems to be directly related to M+. and unfortunately M+ is not mainstream or endgame to wow; if it was, the game would be designed around M+, not questing, not dungeons and def not raiding.
I seem to remember MW doing way more damage in the past. I never swapped specs (outside of filling for tank) from MoP to BfA. I struggled to kill quest mobs in SL..
this is the broken part… Rsham crushes MW DPS with just vesper/earth ele… literally one button & a coolie, while A MW has to balance a lot to eak out half as much. even if they ignored healing and focused on dmg wouldn’t touch it.
the exception is not the rule. GL getting invites 20+ if your not Hpriest or Rsham. The difference? DPS.
in b4…bUt JuSt MaKe YoUr OwN gRouP and get carried.
I just don’t think it should be such a slog like it is currently. As was posted before, I can run around on a rShaman or my Holy priest and do my questing just fine. But for whatever reason a Disc priest or a MW, both of which are damage healers, struggle.
I don’t have a max priest but between my mw and my resto shaman, I’ll take the mw all day for questing. My shaman feels squishy AF, granted she is a fresh 60. My hpally can handle bigger solo pulls when questing than my mw but I don’t feel weak by any means. Damage output definitely needs an increase in solo content.
Mw, disc and hpally should have their dps increased in group content though bc it’s tied to their healing. However I don’t believe healer DPS in anything below the highest levels is necessary.