No Wonder Rated PvP Queues Are So Long

Rated PvP feels awful to play. It’s like if the other team has more than 1 healer on their side you just aren’t winning. Healers being able to keep everybody on basically full health with no cast time basically all the time is just insane. And when did we cross the threshold where you either had good damage mitigation but not good healing(disc priest, paladin), or you had good healing but trash mitigation(holy priest, resto shaman, etc., etc…)? Now it’s like monks, paladins and priests can do it all and unless your ENTIRE TEAM is focusing them they aren’t dropping. And how come whenever I interrupt someone the lockout only lasts like 2-3 seconds but when I get interrupted it lasts 2-3 minutes?

I was in a game earlier where there was a ret paladin who was ahead of everyone on damage by a minimum of 100mil damage AND he was ahead of everyone on healing by a minimum of 50m healing, even other healers. Like wtf.

Oh and let’s not forget that you sit in queue for arena for 15-30 minutes only to get INSTANTLY DEFEATED. Like the moment you zone in the scoreboard pops up and goes “DEFEAT” like wtf?