not to mention oof
there is no separating the MMO from the RPG. once you start taking away from the RPG, the MMO dies too. that is the lesson of retail
Since when is farming money for respec not content? Go do a dungeon to get that 50g
honestly, i think it’s time we admit that dual spec proponents just suck at the game and want it even easier. i mean, what other conclusion can one reach when the issue is literally about how hard and onerous farming 100g for 2 respecs is.
yup, and they do this without a hint of irony or self-awareness. if you call them out on their intellectual bankruptcy, they will just ignore you.
Nah, we’re fine at the game.
We’re just adults with more important things to do, dual specc has zero draw backs, abd is a universally enjoyed change, outside of a few trolls and people that are afraid of being asked to do something that they dont want to.
Its laughable that they people think somehow dual specc is a detriment.
Then again, seems to just be frequent trolls against it.
It is an opinion that you believe it has zero drawbacks.
I believe it has them.
everybody that disagrees with me is hitler
Ive yet to see anyone actually list draw backs, they just say there is.
Come on then, what are these valid drawbacks?
So, your complaints is that some classes get more mileage than other classes, and the fact its a gold sink?
Thats it?
No. I don’t claim that it is intended as a gold sink.
My main complaint with dual spec is that it isn’t a good solution. Define the problem that you are trying to solve, and we can then discuss what solutions might make sense (provided we agree on the problem to begin with).
Thats not the subject Im on right now.
There has been numerous arguements for Dual specc, however I always hear “dual specc has drawbacks” but anytime you call someone out to actually name draw backs, poof all gone.
Im waiting for an actual good reason how dual specc does harm to the game.
I mean, we can play the same game. What good reason is there for it? I’ve never heard any.
I always hear “dual specc has benefits” but anytime you call someone out to actually name benefits, poof all gone.
This is a great way to dismiss anything, and further your own narrative.
Thank you for the correction. The essence of the point still stands. It’s completely possible dual spec was something they would have released in 2.4, but they had to push it to 3.0 and then again to 3.1 to accomplish other more timely goals such as content.
Dual Spec is the best thing for WoW atm. People saying no to this are the minority. We will have more healers/tanks available for dungeons. Healthier overall for the community that’s still playing. Proper specs for pvp and pve available. We need this.
The main drawback is that it was not a feature in TBC, and thus brings TBCC even further away from authenticity as an experience.
The second for me is that it compromises the identity of the feral druid playstyle, which I’ve explained elsewhere, but as it’s personal to my class alone, I rarely use it as the main defense.
The next, is that the game was not built around the idea that we would have dual spec.
I played a Paladin back in the days of retail TBC and I remember respeccing all the time for Ret, Prot, and Holy, and I didn’t have issues, and money wasn’t nearly as good back then as today. Wait until we even get daily hubs and start drowning in gold. It’s really not an issue.
You simply want dual spec for the convenience, and we all have seen what happens when convenience is the driving monument behind all changes added to WoW. Look no further than retail…
Except theres literally threads of people singing the praises of dual specc and how flexible it allows people to be, how much time it saves, how much gold it saves in the long run for speccs like healing and tanking. Theres a plethora of reasons why dual specc is good.
Its nowhere near compatible.
And yes, i asked if that was it. Limiting flexibility and gameplay function for an unnessessary gold sink is a silly argument, and yes some classes will naturally benefit more from dual specc than others.
Thats cause some classes can only provide one role while others provide several.
A foreign concept for a pure dps class i suppose.
false. WotLK 3.0.1 came out 11/13/2008. Dual spec was released in patch 3.1, which was 5 months later.
And most importantly, it came out for an entirely new xpac with entirely new content that was designed around dual spec being in the game. TBC content was not. It does not belong here.
When they designed the raid encounters in TBC, they did so under the assumption that not everyone in the raid was going to be optimized for every role they would play in every encounter. Upsizing/downsizing the number of tank specs in the raid. Upsizing/downsizing the number of heal specs in the raid. Per encounter.
It would effectively nerf the content, and it’s already easier than it was because of perfect knowledge and modern metas and because we’re using 2.4.3 skills/talents.
It’s completely possible dual spec was something they would have released in 2.4, but they had to push it to 3.0 and then again to 3.1 to accomplish other more timely goals such as content.
how about LFD, they want that in TBC too but had to wait until 3.3?
the argument is dumb, im sorry.