it’s a team game. the amount you can earn anything is extremely limited. terrible argument either way. You can buy anything and these are the same ppl that love gdkps.
You already have high enough ilvl to clear the content.
No amount of gear is going to have you survive a cosmic smash or big bang.
You do the mechanics you beat the fight.
I mean I don’t want it nerfed and I like gdkps.
I assure you the reason I don’t want it nerfed isn’t because I’m worried about your achievement points.
ok so you don’t believe in earning it, and it’s already boring. what’s the reasoning ?
Where did I say any of that?
gdkp is the antithesis of earning.
I said it’s already boring. idk anyone arguing otherwise
I personally dont find it boring which is why i dont want it nerfed because then i prob will. The whole “gatekeeping” arguement is rediculus.
Making the content easier is what makes it boring which is why I don’t want it easier…
If you are having troubles and you can’t kill hard modes then maybe hard modes aren’t for you?
No but you will be able to survive stars without cds and tanks will be way beefier which is probably one of the harder part part of the fight.
I still don’t believe anyway that people will go back at least if they don’t buff loot drops.
Exactly this.
you can get 5+ shards a week easy, skip most of the content, and togc only takes half of a raid day after a few weeks
Yea but that’s for people that do yogg 0 and Algalon, people that already have around 3 Valanyr and are just waiting to finish their last ones.
You guys want to make it so easy you don’t even need to communicate…
Imagine thinking that telling people that a star is dying in 3 seconds and having a paladin blow a sac is somehow complicated
You have addons for that anyway and people at this point are expected to kill the stars when the addon tell them.
Sounds like a skill issue.
it already will be that easy for the ppl with heroic togc gear.
raidsac is a terrible mechanic circumcisiona nyway
What happened to people understanding that some content is harder for a reason? What happened to people pushing themselves to achieves harder encounters etc? Why ln wrath more casual player feel entitled to harder content rewards without actually doin harder content?
Genuine question btw
Because wrath was a very casual expansion I would say.
Not for no reason people used the expression “Wrath baby”
Thats the thing though. There is plenty of casual content. Literally everything up until this point in HMs it has been. Its kind of the reason why HMs were made optional.
previous tier content was always nerfed…