No I never said that. If you won’t reply to my actual words and instead make stuff up I’m not responding.
There is always a higher key.
This is hyperbolic. And you’re bringing up the darling key of DF, by far the most popular key of the dungeons made for that xpac. WoW could use more keys like AA.
Pulling 30 mobs with lust? now that’s fun. Modern keys are designed to prevent big pulls like that. Most of DF was designed to be anti-big-pull, but that was one they let slip by.
Not in my experience. I see spam casts killing most people, when more than one spam cast targets the same person. However numbers-wise, I would say the tank dying definitely has the most deaths associated with it. Most of the time, it’s white swings from the tank moving away from the pack, and then moving back to the pack. The result is all of the swing timers have reset, so the tank takes 5 white swings at once and falls over.
one tank death often means 5 total deaths.