Sorry but what’s the sense of group mechanics if that’s possible in the first place.
These tanks whether warrior Druid or monk any class shouldn’t even argue this point
It’s not a you game it’s a mmo go play call of duty if you want individual glory hounding.
12 Likes
This is nothing new to be honest. I have seen tanks solo normal content for a while and have saved runs when other players die to mechanics.
I think if they have the skill to solo then no point shaming or telling them they should play something else.
If you want to do the same spec Mend Pet and summon your Clefthoof and you can do the same.
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No you can’t lol. You most definitely can’t.
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When there is content that isn’t absolutely trivial, they won’t be.
1 Like
We have been seeing a lot of these posts complaining about Tanks speed pulling.
If I may. Here is my 2 cents. Let me preface, I despise speeed pulling… to a extent. Let me explain.
Tanks seem to forget mechanics of both their class and mobs in dungeons. Here is a clue:
A) Some mobs have no agro table
B) Some mobs attack who ever is closest
C) Some mobs cast and nuke the crap out of you
D) and most important… Remember that little detail about damage cap on mobs? This includes tank threat. If you are not hitting mob #36 It’s definitly hitting your DPS.
Now, if your group is staying alive, killing fast, then sure pull faster. But not excessivly. I have seen some crazy pulls in mythics wiping groups then tank bails calling everyone noobs. Hes the moron.
I was all for tanks being overpowered. I love the 3 minute queues for dungeons because tanks and healers were in such a good spot that there were more of them. Sadly though the OP tanks led to this situation we have now, hence the nerf. I think we will need ot see far more nerfs or some kind of tank busting mechanics added to slow them down.
I have played WoW since release. It went from forming your own groups, to calling out CC’s to flat out zergs now. We need to find a happy medium.
I am begging the tanks out their. Please be considerate of your group. If you are the only one NOT dieing, then YOU are the problem. If you are forming your own mythic group. Please put in description something to the effect of “Speed pulls” or “chill group” something to be descriptive of the type of group you expect. I for one never join a gorup that says " go go go" or “rush” or some crap.
For example, when I tank. I do not invite Hunters or DH. Because in MY experience, they are always the clowns rushing and pulling everything expecting me to snap agro.
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It’s the content, not the tanks. Even DPS can solo it. As proven by Rextroy.
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You most definitely can. You don’t need a clefthoof to do it. A wolf works just as well.
I can solo normals on a havoc DH.
Did that to farm the otter mount you get from dungeon rings.
When you have +40 ilvl compared to what the content is for, it “should” be do able.
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As a Hunter with probably the worst defensives in the game? I doubt you can stay alive when hit by stuff that doesn’t specifically targets tanks. And aren’t bosses immune to pet taunt nowadays?
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He specifically bugs the boss out so he can do it in this case. I know M0 is pretty faceroll to begin with but dungeon bosses aren’t really the biggest problem. Some tanks have been able to pull entire dungeon sections without needing a healer (Protection Warrior definitely the biggest offender), while everyone else died and the tank soloed the rest.
Misdirect, aspect of the turtle, feign death, disengage, self heals, leech, healing potions. The list goes on. Hunter has a plethora of survival abilities.
2 Likes
If you say that to hardcore Hunter main’s face they’ll probably want to murder you.
Go youtube rextroy. Hes been doing stuff like this for YEARS. This is nothing new. A healer could do the same thing but it would just take forever. Any class geared enough with decent self healing will have this same scenario.
Of course, but that’s not really the issue here. The issue is doing it with current available gear.
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These nerfs are needed because we are seeing a massive imbalance and even people rage quitting over tanks over pulling and making impossible for other to actually play.
I like to explore a dungeon not speed run like a crack addict heading for a corner.
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That will probably explain the nerfs that are being rolled out as we speak. M0 is notoriously easy though. Tanks have a pretty balanced tool kit. Add any tank with a self heal and this result won’t change.
My prot pally is 380…I should have zero problem clearing a dungeon made for 330s. I’d gamble that I could do the same thing as ret…just taking a bit longer.
Why does how someone else plays bother people so much? Let them play how they want. Im sure you wouldnt like if someone was angry with how you play a game. Relax. Have fun playing. Ignore the crybabies and complainers. I do. I have a blast.
It’s nothing new when the group dies off that the Tank is still up and finishes the boss off, heck even if the hunter is still up and can get one of his tanking pets out and keep it alive long enough same with a Lock. There are chances they can finish the boss off in fights that should have been a wipe. So, who cares, Tanks should have a point of survivability to them, slow to kill things but easy to survive.
The answer is…someone looks like they are having more fun than you are. FOMO
Look how many people complain in raids when their guildy is doing more damage than they are. You’d think theyd be happy that they have strong teamates. They want to be at the top of the details list.
1 Like