No one listens to open world players

Which is a fantastic point, but is also evident of another big issue that I think has caused people to leave, which is the amount of timegating applied to open world content. While I will certainly disagree with the sentiment that Blizzard offers more quests (zones in WotLK offered 130 quests alone, and most zones generally housed over 100) than they used to, even if they did, they have an atrocious amount of timegating involved in these storylines that completely disengage the player. There is nothing remotely fun about having to experience a story in one hour weekly increments. It’s just not good design, and I think that has contributed to the overall lesser quality with open world content.

There is a filter in WoWhead where you can sort quests by Expansion Added.

Wrath - 3895

Legion - 7551

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So you don’t have all the facts.

Glad we cleared that up at last.

You can stop posting your opinion as fact now.

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I never claimed to know the reasons why people quit.

My opinion is fact. You can stop posting till you learn to refute an argument.

Or you could just be a mature adult and stop having nonsensical, worthless arguments that aren’t about the topic of this thread. Thanks.

You could notice that I hadn’t been responding to any posts until a triggered troll quoted me.

If you want me to stop responding in this thread maybe you should try asking him to stop trying to troll me in every thread he follows me in.

No one is following you from thread to thread. It’s a small community. People respond. Let’s not get all paranoid victim over all of it.

Both of y’all need to keep it on topic and stop bickering at each other over dumb stuff.

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I’m not paranoid at all. Dude legit follows me into every thread and try’s to troll me because he can’t handle facts and it made him mad.

If someone quotes me I respond back.

Not my fault he can’t accept facts and wants to nitpick

It’s the bottom 80% to 90% of the players.

I’ll refer back to my first comment. Sounds like you aren’t capable of just letting go unless someone proves you wrong. And then you don’t respond because you can’t fight about it anymore. :woman_shrugging:t4:

I can let go just fine. Ironically you’re the one that can’t seem to let go because you continuously spread the lie that I care how people play the game or that I think the only way to play is to raid.

Glad to know you’re a hypocrite.

PS. I have yet to be proven wrong.

You continually put down open world players. You absolutely did in this thread. First comment in here was calling open world players bad at the game. And then later on you decided to be dismissive and claim we don’t need engaging content.

See here:

I’m not the hypocrite.

P.S. I already proved you wrong on one topic in here concerning Matt’s comments and you ignored the proof to bicker with someone else.

Now… I’m not derailing my thread with your crap any longer. Enjoy your day.

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y’all need to stop engaging with Snozh. he’s completely Logic and Reason resistance capped, and has picked all the Logical Fallacy talents. trolling the forums is his endgame.

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Lie number one. I haven’t put down open world players at all.

Where?

My first post in this thread was at post 777.

I said.

Which was responding to someone saying something about not being able to track players

So that’s lie number 2.

Lie number three. You have engaging content. I clearly was responding to you saying MORE engaging content when you already have engaging content.

You didn’t prove me wrong. His first comment in the thread for the day is what I commented on where he explicitly stated that open world players don’t have access to normal level raid loot which was a flat out lie. After pointing out that was false he then tried to focus more on “fun and engaging”

The fact that you’re nitpicking so hard because posted in the thread before I even commented is a joke.

Nope. You will just lie repeatedly because you can’t refute points.

So explain how I had a reasonable conversation yesterday with Quaox yesterday?

I return the energy given to me. If someone like Thailia repeatedly lies about me then I’m not going to pursue an actual conversation because they clearly aren’t capable

I’ll bite one last time.

:point_down: ’

Sorry you think that your “facts” are somehow not insulting, but they absolutely are.

It’s not a lie, it’s literally “I missed a post.” Maybe learn what the definition of a lie is compared to a mistake.

I already quoted you. Let’s try again.

Your opinion isn’t fact and that was an outright dismissal of the entire premise of this thread.

And I specifically quoted it to you twice and bolded what you refuse to acknowledge, because it proves you wrong.

That’s all you, dude. Get over yourself. Welcome back to ignore. Have fun talking to yourself when you have to get in the last word. :wave:

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Where did you learn to read? I didn’t say anyone specific or specified all players. If anyone is getting offended it’s because they know it’s true.

You completely skipped over the lie where you keep saying I care how people play or that raiding is the only way to play.

More engaging content solo content isn’t needed because then it starts negatively affecting raiders.

Again wrong.

You lied repeatedly because you ignore valid points or can’t refute them. End of the day you’re the one who’s been disrespectful to me multiple times.

Lol ignoring me doesn’t hurt my feelings.

Did Snozh really just claim they didn’t put down open world players? LOL

He went on to my Ignore list for doing, deliberately, exactly that.

Gold level revisionism that is.

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Queueing for Heroic dungeons occasionally does not make you a group player, especially when Heroic dungeons have been nuked so heavily in terms of power rewards to force more players into M+ or LFR. Some covenant campaigns and quests even require dungeon completion to proceed.

On the other hand, doing emissaries, daily quests, campaigns, or Torghast alone does not make you a solo player either.

The defining factor is, do you achieve endgame progression primary through the three pillars or not?

By the way, the topic here is open world content, which is currently the main progression option in 9.2.5 for solo players, so it is odd for people to keep attacking open world content when their real agenda is to nuke solo gameplay rewards. (Some group players would also appreciate good open world content for progression or cosmetic rewards.)

WoW is practically a different game at this point. After Cata released, devs saw subs plummeting and tried to make changes to save the game.

So why didn’t WoW evolve in way to attract new players? Why didn’t it evolve to retain old players?

The gaming industry as a whole has been growing, but WoW has been shrinking. It’s a simple issue of supply and demand. Trying to fight your way into an elitist pre-established community that insists on raiding is not something that millions of younger players are flocking to do.

Oh, wait, you were able to play a version of Wrath where you just install and log in at max level at the start of the raid, with all the consumables waiting in a mailbox?

My version of Wrath actually had this huge new continent known as Northrend, and this capital city known as Dalaran. Players did daily quests, gathered mats, or joined Wintergrasp.

Imagine being offended by a statement saying that some players could be bad thinking it applies to you.

Either way I never said all world players.