The game already has to much in it.
wut?
Elaborate. You want them to just cease development and begin maintenance mode?
I meant races and classes. A new class is fine like one or two per expac. They should just focus on customization of the races we do have and update them even more.
What problem would adding more diverse options present?
Get over it. Yall are pathetic.
The only problem with this mentality though is that world building isnât done through the other players you bump into in the world (outside of strict RP). Perhaps this was the case back during vanilla when 90% of people realistically had poor equipment and gear with the exception of people who were adventuring to dangerous places for either high-end raiding or PVP, but this isnât the case anymore in the modern era. Pretty much as soon as one could start soloing high-end vanilla WoW content (and especially after transmog), expecting other players and their appearances to reflect how the gameâs world is would be folly. In Wotlk, you could start soloing Vanilla content and get great looking gear that made you look like some legendary warrior. When transmog came along, you could be the most casual of casual players (doing basically no raids or PVP) and look like you were Azerothâs greatest champion. But, of course, when everyone in Stormwind and Orgrimmar start doing this, it suspends your disbelief. The same occurs when you see anything in the gameplay that doesnât match the lore of WoW (for instance, being in a raid where over half your members are Belves).
As I mentioned earlier, I think people generally speaking tend to regulate themselves well on these things. If weâre operating on lore, orcs probably shouldnât be mages (itâs established that ogres were very secretive with their magics and the only two orc mages we meet both had to learn from the forsaken as presumably special cases), but itâs not necessary to prevent people from making them because very few have in the 12 years since Cata came out. I think people tend to get inspired to do race/class combos depending on what is shown and represented frequently in the lore. Since orc mages arenât represented a lot, this has led to very few players taking up this combination. Under your mentality, the player base is too ignorant to understand that certain race/class combos donât make sense and therefore need to be roadblocked from making certain combos (the decision is taken from them). But I personally have faith in the players when it comes to this stuff (with the exception of the large influx of Tauren rogues weâll be seeing in DF, which is mostly just because of the meme) and I donât think many people will play the sorts of race/class combos youâre dreading seeing because, like you, they tend to have a sense of what makes sense. All youâre doing by restricting certain combinations is stifling the creativity of a few people who had really good niche ideas and wanted to fulfill them.
So, going to one of your previous examplesâwho cares if an Ironforge dwarf is wearing the Dark Iron heritage set? Perhaps their head-canon is that theyâre half Dark Iron or theyâre an Ironforge who sympathizes with the Dark Irons or perhaps they just think the set is cool. Itâs not like my perception of the game, its world, and its lore is dependent on (either entirely or even partially) their character. That ended a long time ago when you had people using transmog to look like Superman. Next thing youâll tell me that we need to limit Belves to one per server to maintain the canon racial composition of the Horde within the playerbase.
A âhalf-measureâ according to you. Itâs also a half-measure that they took in Shadowlands, so I donât understand the respect. Regardless, if you truly think that every possible identity needs an entire AR made for it, Iâd argue that your standards are a bit too high (a double measure, if you will). Whether you like to admit it or not, a lot of identities in WoW essentially boil down to different flavors of core races and donât need to be given an entire race in order to be represented. Before their AR variants, the Magâhar and Dark Irons were always just regular Orcs and Dwarves with some NPC only skin options available. Because Blizz decided to make them into ARâs and go in a completely different art direction with them, Iâll never be able to make a faithful recreation of the Nagrand orcs nor the Blackrock Depths dwarves. Itâs unfortunate, but I guess the damage has already been done. Iâll just have to cross my fingers and hope none of my other favorite alt identites end up getting the AR treatment. The Wildhammers were lucky, if you ask me (although they could stand to get a few more hairstyles).
I think you drastically underestimate the influence of the ârule of coolâ in WoWâs audience.
Ok, but without a concrete example, youâre just fearmongering about a hypothetical scenario. But as I already stated, your premise that worldbuilding is dependent on the player base is already incorrect to begin with, so even if you could provide an example of what youâre describing, thereâs still no reason to take away options from players.
âFearmongeringâ is a pretty strong term. I think that we simply have different standards for maintaining the integrity of world building in MMOs. And thatâs okay. I donât think thereâs any malice or a lack of consideration in what youâre saying. Itâs simply a different point of view. And more to your specific point, I donât want to take anything away. Iâm simply more cautious than you when considering what is given in the first place.
We do both agree that more options for customization is a good thing. Thatâs the important bit. How those options are implemented? Neither method would necessarily be the âwrongâ one.
We have enough diverse options for races. It takes a lot of development time to do allied races.
Never I loved those paintings. Actually we need more of them.
If we have enough, why are people asking for more? If the current amount is âenough,â yet more variety exists in the setting and this was true even when we just had Orcs and Humans, why did we ever need more than two?
IMO allied races were not an entirely successful experiment
With the exception of a few ppl stuck with or went back to their core races.
The dev and art teams put a lot into them but in the end was it worth the time?
I unlocked all of them but the only one I actually continue to play is the VE.
I liked how they look but in the end itâs for the most part just a copy pasta of the core with some more cosmetic choices.
I honestly donât see them putting alot of time I to an allied race again but rather a new stand alone race like we are getting in DF.
Sadge. Only reason I ever played both factions, was to gain access to the otherâs Allied Races. Oh well.
I do wonder what things would look like if they supplied you with a free race change for every Allied Race unlockedâŚ
The thing is the allied race had new customizations they had less over all than core races. Which always bugged me
More classes are interesting. There are no more interesting races left to play.
so there is one neutral race, and are the horde getting any too?
Thereâs definitely room to share more options.
what races would you want