Layering should create megaservers that will always have robust, healthy populations.
Dead realms are a blight and should be avoided.
Layering should create megaservers that will always have robust, healthy populations.
Dead realms are a blight and should be avoided.
layering sucks
Sweet baby titans this forum is approaching GD levels of bad ideas.
Not as much as dead servers.
Can’t find the person who I’m making a trade with unless we invite him to our layer.
It’s pretty immersion breaking and not fun.
Layering
Are there really enough servers that we have to prematurely optimize finding a solution to a problem that doesn’t even exist yet?
Let’s just wait for history to repeat itself, right?
Yes. The problem does exist. Have you not been in any of the stress tests? I did the first one, and there were literally a thousand humans standing in the zone lagging the crap out of it. Layering is absolutely necessary.
Obviously the first stress test they didn’t test it to the extent they have in the others. Do you really think they’re going to layer 50 people? They’re not. They did something like that to test the system itself, which is working as intended.
I don’t remember it from Vanilla or BC… “absolutely necessary” seems hyperbolic.
In any case, I suppose we have different opinions because we want different things.
I don’t remember the population being what it’s going to be to start Classic and I don’t remember them implementing an actual solution to the growing population. More servers was the worst solution they could implement because when people stopped playing they became dead. Realm transfers are not a solution to that because you lose friends and for many, time invested in your community, which was a huge selling point for the game itself.
Most likely. I want a game that’s going to last and not screw me on dead servers like they did in 2005-2006. That’s far more important to me than the temporary issues that layering will cause. A lasting community. They’re going to remove it, so regardless it will be temporary.
We’ll see about that.
I don’t feel particularly resentful for having been on lower population servers, and then rolling on a higher population server, after having a better sense of the game (which is something I did).
Like I said, we may just want different things. If layering ends up being good overall, then good. Thus far, I am not a fan.
You wouldnt be trading them to begin with because theyd be stuck in a queue. Im sure theyre happier playing the game.
I get what you mean. However, there was also a chance that the transaction would have gone smooth without layer hopping.
Well, we can either have lots of realms and some will end up dead or we can have layering and fewer realms. I know what I would rather do.
Layering, may seem evil, but in the end I think it will be better. I say tons of people on the PTRs and things seemed fine. I still had to wait for quest mobs. This is just MY OPINION. Puts on super fire resistant flame suit
And, in my opinion, you are absolutely entitled to having an opinion
There are a few downsides to layering, in my opinion, among which one was particularly noticeable on Stalagg, which was that there were often no NPCs in Undercity.
The workaround was to either party with some people or log off and back on, and hope for the best, which I could see being pretty confusing to people.
I suppose I would ask these questions:
I remember during Wrath release, I was on a high population server, and regularly had 30 mins to an hour wait time when logging in. The GM of my then guild decided to take the free server transfer off that realm, and with it the guild bank. I decided to change guilds, as I didn’t mind the wait, and loved the server I was on.
One of us later regretted the decisions made, and it wasn’t me. Of course, that is just MY OPINION