No more borrowed power systems

Things I wouldn’t be forced to do had it not been for these systems.

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So you don’t play the game? What exactly do you do that requires you to stay relevant with power systems when you don’t do quests, WQs, PvP, raid, or dungeons?

These systems required that I either do weeklies and then convent story quests or dungeons to get essences.

I’m a PvP focused player and none of these systems required that I directly do PvP.

Ya, my point exactly, you don’t want any logical sense in it so your point will keep coming off as pointless rambling.

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It invalidates the players growth over a 2 year period and since these systems are disabled at the end of the expansion it leaves a gaping hole in the expansion’s content; like in legion the big hook was our relationship with our artifacts and watching them grow in power along with the whole talent tree contained within. Now they’re objectively inferior to heirlooms.

This is bad game design and the idea that anyone thinks that blizzard needs to do more of it boggles the mind.

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Essences came from PvP though?
At least in BfA.

I’d love a logical take on something. But then you get posts like ^^^ “I had to do the things I was already doing to get the things I wanted”

You have to simplify things though. And you have to have a power gap otherwise there wouldn’t be a game to play as there’d be nothing to oppose our characters powers.

And think from a balancing standpoint. Try to balance Legions legendaries, artifact weapons with BFAs azerite powers combined with SLs covenant abilities and SLs legendaries.

At some point it’s too much. And the same ol same ol will get stale.

Not all of them did. Especially some of the most important ones.

Or you can just not implement a system you don’t intend to support and direct the time and resource into better writing, balancing talents, designing side content… you know, things players actually want in the game.

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If a class feels incomplete without borrowed power, then that class needs an overhaul.

No it allows for class design to be lazy and for us to have to deal with losing that power our classes end up depending on.

I don’t miss the borrowed power systems. I’m glad they are gone.

The whole losing our powers because they were attached to an item and not our characters was what got stale.

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No I didn’t. You are one hundred percent correct. I got tricked into being a meta slave. The system seemed so important and everyone went on and on about it so much that I believed it. And it was a mistake. A mistake that Blizzard allows to exist and fester. I’ll never let it happen to me again and if I see an atmosphere where players are literally going broke chasing things like “bis leggos” I’m out. However near the end, madness of azj’aqir and unity did indeed sim so so much higher than any other combination because of the tier. Destro were gods during Zereth Mortis.

I mean, we’ve had over the past 3 expansions:

  • Artifacts
  • Found legendaries
  • Azerite gear
  • The pearl gear
  • Essences
  • Corruptions
  • Covenants
  • Korthia gear
  • Domination shards
  • Crafted legendaries (and all the pain that involved)
  • Zereth mortis stuff.

And again: most of these systems were there for like, a patch before they were ditched for the next hot item and at the end of the expansion they were disabled.

That DF has effectively no systems is so wondrously freeing I can’t even begin to describe the joy it brings me.

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Blizzard can’t win anything from people like op,take the power away they’ll complain it boring,give them what they want and they’ll say the same --boring.

This right here is why wow is bad. Players complain about having to do quests and dungeons.

I’m all for no more borrowed power. They just need to remember how to design specs without it. Every spec has leaned on borrowed power to simply function at some point. They did a half asz job getting specs and talent trees set up for DF to not have any AP type power systems. Some turned out better than others, but now it’s just easier to see the design flaws without borrowed power to make those specs “work”.

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Players cannot have it both ways. If you want new spells, eventually there will be bloat. If you don’t want bloat, they will have to prune. Borrowed power was the compromise.

Doesn’t really matter. Players will complain no matter what.

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No. Players complain about having to do chore after chore to keep their character up to date.

And as a PvP’er, I didn’t like being forced to do PvE.

I’m sure PvE’ers would feel the same way if it were the other way around.

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Exactly. Players complain about having to play the game for character progression. In an mmorpg. It’s actually mindblowing.

MoP/ WoD syndrone. How did any of you survive vanilla to cata?

Then what would someone do then?

i can pull down my pants and take a big steaming heaving dump on your plate. it provides variety because there may or may not be pieces of corn in it.

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What’s mindblowing is that people like you can’t comprehend that we players don’t like having to sink our time into secondary power systems that get dropped in the next expansion only to be replaced by another one.

The core progression of this game is and always has been obtaining better gear and nobody has ever had a problem with that.

I’m sorry?

Progress further in the game by getting better gear like before and not having to grind through different systems on top of that?

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