No Loot in Loot Window Discussion

Ive already posted this in the Bug Section of the forums, but I wanted to repost here to get a discussion going about this issue. If you are hear to suck the teet of vanilla and praise it with all your being without discussing then please don’t reply…or do…it’s a free country.

The topic

This is a bug in which the corpse appears to have loot, sparkles and is clickable; however the loot window pops up and there is no Loot (or with Auto-Loot, the window pops up for a split second and then disappears).

A lot of people say that this is “Not a bug” because it happened in vanilla. Incorrect, just because it happened in Vanilla, does not mean it is “not a bug”. It is a bug.

Now for those of you who say “its because that mob has no loot”. From my own experience, I can deny that statement. The mob DID HAVE loot, but the bug makes it appear to not have any.

Let’s go over this:

This does not happen with every corpse, some corpse are un-lootable, because they have no loot, however some ARE clickable, because at the time it was rolled they did HAVE loot.
It appears to happen (at least with my case) mostly with BEAST-Type enemies. This is why I can be more confident that this IS a bug.
This does not happen all the time, Ive gone days without this happening (in fact its increased now that I’m around level25+) It never happened when I was in the starting zones (to my recollection)
When this happens, I notice it is taking me 2x-3x longer to complete loot quests. it baffled me when i killed 10 wolves (3 had no loot and 7 appeared to have loot but ended up not) in a row.

To summerise: They Do have loot at the time the loot is rolled, but the bug prevents the loot from appearing. It takes longer to get loot when its happening, and not every corpse does this when there is not any loot. This is what makes it a bug, whether or not you want a classic vanilla experience This game is no longer vanilla. It’s classic, meant to give you a vanilla experience with modern day changes to make the game feel better to play. This bug artificially lengthens questing and looting time that makes it frustrating. I’m fine with low loot drops, but there IS loot being dropped. it’s just being prevented by this bug.

Anyone have similar thoughts? Does it take you guys longer to do quests? Does it happen to you all often or with similar enemy types?

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How do you know any of what you said is true.

Because drop rates are low, all of a sudden there’s a bug that you KNOW is making loot not appear?

How do you know quests are taking longer?

Are you doing the exact same quests over and over on the same class at the same level or are you just doing other quests in different areas that just literally have different drop rates?

I too would like actual proof this is a bug because I distinctly recall this particular “bug” persisting into TBC. It isn’t all that gambreaking if it is. Grinding, as frustrating as it may seem, will make up the bulk of your leveling.

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I agree, I think it’s a bug.

I didn’t play on day 1 of WoW Classic release, I started on day 2.

On day 2 I never opened the loot bag with no loot inside. This didn’t happen to me until day 3 or 4.

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It does seem as if there are a lot of empty loot boxes. I certainly remember them from Vanilla but it does seem to me that it happens significantly more often in Classic. Is that a fact or just my hazy memory? I can’t be certain.

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How do you know any of what you said is true.

Because drop rates are low, all of a sudden there’s a bug that you KNOW is making loot not appear?

How do you know quests are taking longer?

Are you doing the exact same quests over and over on the same class at the same level or are you just doing other quests in different areas that just literally have different drop rates?

The reason its hard to test this bug is because it happens on ALL my characters.
Based on my experience when needing to loot Humanoids Vs. Beasts it takes me 2x-3x longer to do beast loot quest than humanoids, and when I look at Loot in general. I would love to see actual loot drop tables as well, but when Linen drops are 4x higher from humanoids than meat from animals. Something is not right, cause when I was in say Westfall, I would almost always get much more meat than Linen/cloth when the bug did not happen, as oposed too Duskwood. As for proof, i only have what I am experiencing which is the POINT of this Discussion, I want too hear other peoples experience.

I have a few question for you tho. if it is not a bug, then why do some corpse without loot are unlootable, while some corpse are lootable but still have no loot? Why aren’t they all just unlootable if there is no loot? Would you be apposed to them just making corpses without loot unlootable?

I just realized something that might have affected this. On 2 day & 3 I was leveling 8 alts to get out of the starter zones. That included running 3 humans to Teldrassil to quest through the Night Elf starting zone after finishing the Human starting zone, hearthing back to Goldshire to learn new level 6 spells, and then running back to Dolanaar.

And you said that it doesn’t happen in the starting zone.

I get plenty of mobs with empty loot boxes, generally, but not only, beasts. No unlootable bodies - every mob I kill sparkles. Some drop stuff, some don’t.

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I too would like actual proof this is a bug because I distinctly recall this particular “bug” persisting into TBC. It isn’t all that gambreaking if it is. Grinding, as frustrating as it may seem, will make up the bulk of your leveling.

it isn’t gamebreaking (obviously), and I’m aware everyone says it persisted for a while (does not mean its “not a bug”)
I’m fine with low loot drops, but it feels as tho there is suppose to be loot, when there isn’t, thats whats frustrating, i’d be fine if ALL these no loot corpse would not let me loot them, but its the fact that they do allow me too loot them and then get nothing.

As too proof, that is why I am having this discussion, this is based off my experience and I want too see other’s experience, Does it seem too you like it takes longer when it is happening vs when it does not?

Yes. Quest mobs.

The software could do a better job but I think it is working. I’d normally say man up but…

This isnt a bug. The mobs have no loot. This is how it used to function. Welcome to Vanilla. Drop rates are insanely low too, that isnt a bug either.

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I get plenty of mobs with empty loot boxes, generally, but not only, beasts. No unlootable bodies - every mob I kill sparkles. Some drop stuff, some don’t.

Not only beasts, it has happened to most mobs for me. However it ramps up when i’m fighting killing a beast. I’m in Duskwood, when I kill the undead for quests it never happened (yet), however When i’m fighting the spiders and wolves, it seems to me like its been happening for about 80% of the corpses (I’m pretty sure they should have loot that drops atleast 80% of the time, but its opposite when its happening.)

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Not every mob is Guaranteed to drop loot, every mob you kill will sparkle in you haven’t looted it, just because it sparkles doesn’t mean it has loot

Not a bug

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This isnt a bug. The mobs have no loot. This is how it used to function. Welcome to Vanilla. Drop rates are insanely low too, that isnt a bug either.

I have a question then. if it’s not a bug, then why are some corpse lootable but have no loot, while some just have no loot and are unlootable. I’d undertsand if EVERY corpse was lootable but some would have loot and some would not, or if All corpse without loot were unlootable. Why is it some and some? You can’t say “because it happened in vanilla so it’s not a bug” then why was it removed if it was not a bug?

Would you be appose to them just making all Corpse without loot unlootable?

(BTW this is not Vanilla, this is Classic. Vanilla did not have Battlenet support, it did not have the level of support for addons it does now, vanilla did not have layering, ect.)

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Because its either a mob that can never drop loot such as a minion mob or special quest npc or you are in a party and that mobs loot went to someone else

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Not every mob is Guaranteed to drop loot, every mob you kill will sparkle in you haven’t looted it, just because it sparkles doesn’t mean it has loot

Not a bug

That is incorrect… not every mob sparkles. Some just don’t sparkle cause they have no loot. Why is it sometimes happening if its not a bug? Why was it removed later?

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It is not a bug, and frankly it’s often been a relief lately, because sometimes I am very short of bag space and I’m a skinner. If there isn’t junk there that I need to pick up and discard, it’s all good with me. In fact, the glowy phenomenon being there whether or not there is a drop might keep others from being able to skin my kills before me.

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Then why not just make all corpse without loot unlootable?

Intresting thought, I haven’t skinned yet so thats intresting if it keep people from skinning your kill, but then why not make ALL corpse (or all skinnable corpse) Lootable, to prevent “ninja skinning”, weather or not it has loot

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OP,

I think your experience is legitimate and I think I have experienced it too, particularly while questing in a group. Maybe it was just all those late nights grinding, but at times it looked like there was an item available in the loot window but then it disappeared. I have auto loot enabled, so it would be a glimpse of an item (usually a quest item) and then no loot received. When changing to Free For All, it helped minimize the issue. But we still experienced it.

Anyway, corpses sparkle if they CAN drop loot. They will never sparkle if they CANNOT drop loot. An example might be minions summoned by enemies out in the world–they have no loot table, ergo, they do not sparkle. But enemies with a loot table, whether an item has dropped or not, will sparkle to indicate chance at something. This is not a bug, and when you find empty loot on a sparkling body, that is just how it goes sometimes.

Hope this clears some things up.