I really enjoy the goofy “hard mode” dungeon achievements that every expansion in the past has had like “Pecking Order” and “see me after class” and especially ones like “Ling-Ting’s Herbal Journey”.
I was very saddened to see for the first time in wow history, TWW did not receive ANY fun dungeon achievements, only the usual “completed on DIFFICULTY” achievs.
Will this be revisited during the expansion? Or have fun bespoke aspects of the game been waylaid for profit generating content timeline?
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I’m not sure if Blizzard will change their mind regarding Glory achievements for this expansion. But there is a nice article you may read on wowhead regarding this by Clicking Here!
So hopefully that article answers some questions you may have!
I was pretty disappointed in the overall amount of achvs so far this xpac.
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I think we have enough achievements, enough mounts/pets/cosmetics.
We have a 20 yo game and the required farm is just too much.
Slow and steady release achievements is a good idea, I don’t feel overwhelmed in tww.
The only annoying one is the fishing algari lines.
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Absolutely not enough achievements for mounts, toys or pets. Or xmog for that matter. Mounts need a 650/700/750/800/850/900 mount achieve. Most everyone that has the 600 logged into the game and were granted it immediately. Xmog hasn’t been touched since they released them, same with toys, and pets are the only ones that are near current.
what’s the point of adding more of them if you cannot complete them?
Absolutely enough achievements with an unending farm.
Moving forward is nice. I am open to more creative ones, not the same thing that was introduced a billion years ago.
I mean, I’d have a pretty decent amount of them, and then I’d have motivation to farm some of mounts I don’t have. Carrot and stick my dude.