NO server cap above 2500
NO further restrictions towards addon APIs
NO sharding
NO loot trading
NO CRZ
NO phasing
NO connected realms
NO LFD/LFR
NO new models
NO duel talents
NO wow token
NO character boost
NO transmog
NO achievement
YES to CRBG in the last patch. NO to any other cross realm technology
These changes are unacceptable. Sorry I am speaking the truth.
Have fun not playing lvl 1 mage. Also most of this !@#$ has already been stated that it isn't being changed. The two that are on the list that they have talked about are:
Sharding which, as much as it is a complete mess in retail, logically makes sense for the first few weeks to make sure there aren't 8000 players all fighting to tag the goblin in the valley of trials cave for ten hours straight.
and Loot Trading which was a system put in place to lower GM Ticket resolution times by eliminating the need to put a GM Ticket in to transfer loot "accidentally" picked up. Both of these make logical sense from a business and community stand point. Also if you think Loot trading increased the number of ninjas you are wrong, they still stole stuff for their buddies in Vanilla. This system actually makes it easier for us to spot and punish them because we can demand they give the item to the proper winner of the roll on the spot or blacklist them instead of needing to wait 5-6 days to find out if they actually had it transferred to the right person. So either you are ignorant to the reason this system was originally made or you are a ninja looter.
Also why do you care about server caps? Many of us wouldn't mind seeing Vanilla with a huge server cap. 2000 people online at one time means they'd need literally tens of thousands of servers with the current number of subs to retail that they are hoping to offer this to. Are you looking to wade through a server list that is ten thousand plus servers deep to find the one server that isn't "Full"?
2 Likes
11/04/2018 11:47 PMPosted by
Fyedora
LOL, at a minimum graphic upgrades should be included, or a option for those who still want a potato graphics world.
The original vanilla graphics are just fine on modern resolutions and modern hardware ( https://imgur.com/a/TwRTvt4 ). Practically you can't even tell much difference between graphics in original vanilla WoW at modern resolution and modern wow (post-cata) vanilla zones at modern resolutions.
I'm assuming this "potato graphics" meme comes from people remembering vanilla being played on garbage low-rez monitors back in the day.
More like I would rather play the current orc upright model than the vanilla one.
I'm happy they will restrict addon api as much as possible. Go vent somewhere else. And if you arent happy with that change, just play something else.
1 Like
Blizzard can make all the changes they want as long as the spirit of classic is maintained, I will be playing.
I won't play. You will quit and go back to your bfa in 2 weeks as well.
Why do you say "we" when you mean "I"? And why do you assume people who are interested in classic play retail? I quit years ago, but am looking forward to reliving the classic experience, and I damn sure am not the only one lol
Oh, and BTW 2500 server cap isn't what it was in vanilla. It's an estimate people came to by reading between the lines of a "leak" that was probably not legitimate, and the number just keeps getting thrown around as fact. But based on the number of total servers and how many players there were, it's very safe to say that 2500 is far too low an estimate.
3 Likes
I'm happy they will restrict addon api as much as possible. Go vent somewhere else. And if you arent happy with that change, just play something else.
Right? This "no limits to addon API" just smacks of "I want to automate gameplay" :P
I'll be playing. Have fun on your private servers.
1 Like
Don't play then, simple.
I'm happy they will restrict addon api as much as possible. Go vent somewhere else. And if you arent happy with that change, just play something else.
Right? This "no limits to addon API" just smacks of "I want to automate gameplay" :P
I agree the addons avaliable during original vanilla were drastically different just because knowledge and coding expertise to do some of the insane stuff was alot more limited, not to mention I imagine the addons will work on the newest code, which makes me wonder how stuff like Rare spawn finders will work since those worked different after TBC or Wrath I think.
1 Like
Now, I'd really hate things like wow tokens, transmog (why is that even in the list, I don't think they'd do the work to add that in...) but I'd still pay my subscription. I think the ones I've bolded that cross the line and would keep me away from WoW are fairly self explanatory; they degenerate the community at an exceptionally fast rate and that's what I want to protect in classic.
Why in the world would you not want new models and transmog? They are literally objective improvements to the game that do nothing to detract from what made vanilla uniquely great.
Well I suppose besides people needing on stuff cause they wanna xmog it. Nothing like giving people already more ways to screw with that system. Or the fact every single green item will be now worth a ton, cause again, xmogers wanna xmog everything in sight.
I remember starting some new character on a new server a few years back, thinking "yeah I got some gold, I buy some greens". Everything going for at least a few hundred, if not more.
How about we just don't.
1 Like
I'm happy they will restrict addon api as much as possible. Go vent somewhere else. And if you arent happy with that change, just play something else.
Right? This "no limits to addon API" just smacks of "I want to automate gameplay" :P
Restricting addon apis = ban spam filter addons = kill classic wow
<span class="truncated">...</span>
Right? This "no limits to addon API" just smacks of "I want to automate gameplay" :P
Restricting addon apis = ban spam filter addons = kill classic wow
There are more robust spam filters implemented in current code.
1 Like
Blizzard can make all the changes they want as long as the spirit of classic is maintained, I will be playing.
I won't play. You will quit and go back to your bfa in 2 weeks as well.
Oh no you won't play.
However will I play the game without you!
Who the F are you again and why should I give a damn?
2 Likes
Well I suppose besides people needing on stuff cause they wanna xmog it. Nothing like giving people already more ways to screw with that system. Or the fact every single green item will be now worth a ton, cause again, xmogers wanna xmog everything in sight.
I remember starting some new character on a new server a few years back, thinking "yeah I got some gold, I buy some greens". Everything going for at least a few hundred, if not more.
How about we just don't.
If greens cost a lot it means they sell for a lot as well and you'll find plenty, and that's only an issue in the first place once the economy has gotten to a point to support that kind of inflation.
And people needing on !@#$ for mog purposes that they don't actually need is no different than a tank rolling on gear for off-spec. What do you care why that overgeared player is carrying your %^- through a quick instance? You'd rather have someone with inferior gear because their motives for rolling on an item are, what, more pure?
Mogging has a purely positive impact on the game and doesn't detract in the slightest from the vanilla experience.
...
Restricting addon apis = ban spam filter addons = kill classic wow
There are more robust spam filters implemented in current code.
No. Retail Spam filters is bad since blizzard blocked lfg apis and all spam filter addons are broken. Chinese region now filled with 95% lfg groups are spamming
...
There are more robust spam filters implemented in current code.
No. Retail Spam filters is bad since blizzard blocked lfg apis and all spam filter addons are broken. Chinese region now filled with 95% lfg groups are spamming
I think you are ok with current code - just dont go play in China.
Blocking LFG api and spam filter is a great move.
1 Like
I think you are ok with current code - just dont go play in China.
Blocking LFG api and spam filter is a great move.
LOL. Chinese Spammers are paying more $$$ for blizzard. I understand now. DONT PLAY CLASSIC
11/04/2018 11:47 PMPosted by
Fyedora
https://imgur.com/a/TwRTvt4
I must say... It speaks a lot about the engineering talents of early Blizzard when a client designed in the CRT era of early 2000s can handle >1440p resolutions and high refresh rates out of the box.
Here's my two cents, where I draw the line on these in case there's some insight it provides. I've bolded the ones that if included, I won't be playing.
NO server cap above 2500
NO further restrictions towards addon APIs
NO sharding
NO loot trading
NO CRZ
NO phasing
NO connected realms
NO LFD/LFR
NO new models
NO duel talents
NO wow token
NO character boost
NO transmog
NO achievement
Now, I'd really hate things like wow tokens, transmog (why is that even in the list, I don't think they'd do the work to add that in...) but I'd still pay my subscription. I think the ones I've bolded that cross the line and would keep me away from WoW are fairly self explanatory; they degenerate the community at an exceptionally fast rate and that's what I want to protect in classic.
so you mean to say you are ok with wow tokens ? I for one agree with the list as is , adding heirlooms to it , pretty sure it wasn't one the list .
LOL. Chinese Spammers are paying more $$$ for blizzard. I understand now. DONT PLAY CLASSIC
So why do you care? Play in Chinese servers often?
11/04/2018 11:32 PMPosted by
Kikoku
I'll play.
You purist need to leave. You're ruining the game already and it's not even out. Vanilla is most of all a game built around a community. If a minority is already complaining and don't get their way at launch, then please keep spamming how much you hate classic and it's trash. You're ultimately the ones killing Classic.
This is a game for the purists. We have WoW classic+ in game now. We have an experience eliminator.
Why in the world would you not want new models and transmog? They are literally objective improvements to the game that do nothing to detract from what made vanilla uniquely great.
Because then you will have people rolling Need on gear that is not an upgrade for their character, at the expense of the person who actually does need the item.
You also artificially encourage inflation on the value of the items on the Auction House because people will then start selling gear they Need-rolled on that they never actually 'needed'.
Quite a sum of detractions I think.