Blizzard’s decision to gut combat-related addons in Midnight is a textbook example of authority believing it can outthink the community. In no time during human history has a centralized authority ever done a better or more efficient job than the people who actually live, create, and adapt within the system.
The addon community has been the heart of WOW evolution for two decades — they’ve built tools, solved problems, and pushed the game forward in ways Blizzard never could or even thought to. Now Blizzard wants to “level the playing field” by taking power away from the people who made the game richer, smarter, and more playable in the first place. That’s not balance — that’s regression.
Every great system thrives on open innovation, not control. Addons like WeakAuras, DBM, or Details! weren’t flaws to be purged; they were community-driven masterpieces that made WoW what it is. When you strip away what the community builds because you think you can build it better, you don’t create fairness — you create stagnation. Blizzard’s trying to centralize creativity, but history shows us the same outcome every time: bureaucracy replaces brilliance, and passion gives way to mediocrity.
Make no mistake, this isn’t about questioning Blizzard’s ability or creativity — the developers are incredibly talented and have proven that many times. What I’m saying is simply that the collective community — thousands of passionate, inventive players collaborating, experimenting, and sharing — will always outpace any single studio or internal design team. It’s not a lack of competence on Blizzard’s part; it’s just how human systems work. Decentralized innovation always wins.
I’ve been playing WOW since the mid-beta in 2004, back when the level cap was 45. I’ve played every expansion, witnessed the highs and lows, the redesigns, the experiments, the rebirths — and I can honestly say I have never seen a worse decision than this. This will be a disaster.
EDIT:
I read all your replies, positive and negative, and I appreciate every single one of them.
To be clear, I’m not against Blizzard improving the base game — I fully support making the game more accessible for everyone, provides cd tracks/damage meters/boss mods etc. in base-game are GREAT! What I’m opposing is stripping away the community’s ability to help the game be better. Addons have always allowed players to innovate, experiment, and point out solutions that even Blizzard later integrates.
WOW should indeed be more accessible without addons. I simply don’t believe Blizzard can make a game better than what the community collectively can (once again this isn’t about questioning Blizzard’s ability or creativity, but for the reasons stated in OP). Base game improvements are great, but they should complement, not replace, the creativity and effort of the people who keep WOW thriving.