[Night Elf Thread] Don't tell me to wait and see ever again

…oky a third time, you still don’t get it.

First: elf dead, soul in the maw, silence.
Second: horde pc and val’kyr shows up and reez the dead
Third: souls come back and have only now the choise to transform or to accept the offer
Fourth: either a whisp now or a dark ranger

They could choose because their were brought back, thats the reason there are not in the maw anymore

1 Like

Ok, allow me to rephrase my original statement:

This is how I should have stated it originally.

I was thinking of trying it out. I have fond memories of my Living Force Jedi, Zal Tai Sha Who actually finished the campaign without ever killing a living soul… and redeemed two fallen Jedi during the course of his Padawan career.

1 Like

Your problem isn’t merely a conflict on an understanding of the facts, it’s a mindset issue.

You’ve pointed out the retcon, she is trying to harmonize the lore despite the retcon. Where you land on that philosophically depends on how much of a benefit of the doubt that you give to the writers, and how tolerant you are willing to be of their mistakes and contradictions.

3 Likes

yeye ye suicide is a bad word.

my point still stands Choreghast exists.

And the fact that box isnt account wide kinda proves my point.

I think it was Metzen who said at a panel “I love a good redemption arc”
They redeemed the horde by turning them into noble savages, why not the horde leader?

Wait and See wasn’t fun for any side of this mess of the last 2 Expansion’s storyline, Night Elves don’t get to have a monopoly on that just because your the most vocal.

1 Like

Show me the spot where I said that we had a monopoly.

1 Like

When you tag it specifically as a Night Elf thread it does imply that.

No, it doesn’t. It indicates that I’m bringing it up in context to a Night Elf issue. The issue is otherwise silent on matters affecting other races.

No, I do not have a responsibility in every thread to stop and acknowledge every race that’s affected by something I may bring up.

No, raising the matters impacting one race does not mean that other races do not have issues.

No, raising the matters impacting one race is not a commentary on who “has it worse”.

No, I do not believe that you simply didn’t know these things. This is transparently dishonest argumentation, and I’m tired of seeing it.

3 Likes

My biggest issue with WoW lately is blizz seems to have forgot the RPG part in the MMO title. It’s why I always loved The Old Republic, some of your choices do effect the story, either immediately or down the road.

It’s the lack of agency I suppose, nothing I do in WoW truely matters. :wolf:

1 Like

Blizzard allows some limited chocies.

In BFA on the Horde side you could declare your allegieance to Saurfang or Sylvannas. It didn’t change your path but it did have some small side impact.

For alliance the low level Darkshore campaign allows you to choose which of the dominant animals to bond with and that would give you bonuses while you were in the region depending on your choice.

It is worth pointing out, the writers/ narrative team have less influence than is attributed to them (I’m guessing Danuser has more control than the rest in that regard, but likely still gets marching orders).

Golden, in particular, deserves not .05% of the flak headed her way. They are expected to make sense of nonsense on the fly, changes midstream, sometimes without having up to date details given to them, all to serve whatever misguided, retcon heavy mystery box metaplot plate of diarrhea has been given them.

If the narrative were being decided by actual writers who were given license to tell a consistent story… I’m not going to say the characterizations or lore would be spot-on every time, but it would at least be a consistent story.

3 Likes

Then for the sake of simplicity, let us simply say that anyone whose decisions influence the narrative outcome are to some degree or another the writers. Especially since, after all, much of a video game’s story is told through its art, its level design, and its mechanics.

2 Likes

Yeah, I know “the devs” or “the writers” (and I’ve been guilty of the same often) is a common shorthand, but it is unfair to a lot of the staff who have zero control or power to change the contentious stuff. It might be healthier to aim it at the top where those calls are made.

WoW needs a drastic change in how they approach both game design and narrative. People dogging Christie Golden over stuff out of her hands (just one example) is only reinforcing the toxic fanbase perception.

3 Likes

Well, perhaps to focus the fire then - as an auditor, I blame “Management”, which is the name that we give to the people who are managing the business. These are the people who are responsible for the hiring decisions and the strategic direction of the entity that they are at the top of, and that becomes relevant here because if there is a someone producing bad work, then it’s management’s job to either coach them, find different work for them, or replace them. That’s not to say that employees don’t have their own responsibilities, but it is to say that it’s up to management to decide if they are not following them, and to take responsibility for the outcomes of their department.

Management is also the entity that investors, if they agitate hard enough, can replace or sanction.

1 Like

That’s the ol’ Stormrage way to do it!

2 Likes

Personally, I do hold those lower down partly responsible for the way things turn out. They may not make the story decisions, but they’re the ones who have to implement them, and you can do a lot with presentation.

3 Likes

No amount of seasoning or polish is going to make a turd palatable.

4 Likes