I yearn for a nice, content-filled expansion without any gimmicky systems that will just disappear at the end of it. I would LOVE if the next expansion returned us to Azeroth and focused on filling out the empty world we’ve left behind years ago.
You know how in Hearthstone there are always interesting things to click on the board? I’d love for all the old zones to have that feel. It’s not really a roleplaying game unless you can interact with the world. And the only thing we can really interact with is by sitting in a chair or petting a little dog.
I want to click on things. I want to turn off lights and open windows and close doors and sleep in beds properly and read books on the bookshelves. I want an expansion that is all about rebuilding a nearly destroyed Azeroth. This would also be the perfect expansion to introduce player housing.
i believe after shadowlands puts on tinfoil hat we will have a wow 2.
wow but updated to current year systems.
idk just a crazy thought froma brain dead zombo.
Because it’s filler. When I buy an expansion I’m really looking for a true expansion onto the base game. New places to explore, new stories, new conflicts, new enemies, etc…
I don’t buy an expansion to have the option to open a window or sit in a chair. I have real life for that.
I’ve always wondered about the “artstyle” argument for WoW’s graphics. I understand that WoW needs to run on potatoes and oranges but I don’t get this “Keep the unique artstyle it’s better” and then you see cinematics using none of this “unique artstyle” but actual modern graphics.
its less artstyle and more hardcoded systems that where placed in vanilla when the dev team was 12 guys with two awesome cats.
like for example the recent bag debacle. finding out they hard coded the slots and unable to increase it is kinda silly.
makes you think how many cobwebs they have back there.
Yeah it’s just that sometimes the WoW community seems to think this artstyle is reason enough to keep the modified War3 engine going on instead of introducing better graphics.
WoW does look good sometimes but let’s not kid ourselves. It doesn’t look anywhere near as good as some games do. There are good reasons for that like running on older PCs but honestly trying to pretend this level of graphics is the best they can do for 2020 is hilarious.
Sorry in my personal opinion it isn’t. While they may have improved some effects like Shadows, Reflections and a little bit of textures, to say this is the best looking MMO when you have the likes of Black Desert, Final Fantasy 14 is not right.
WoW’s graphics are strange. I often found some MoP areas to be better looking than BFA.
It’s crazy how Classic’s weather graphics are more immersive compared to 2020 retail
What are you even talking about? BfA was never meant to be a “filler” rebuilding expansion. From the beginning it was marketed as a faction war expansion, and as it progressed turned into a world ending threat expansion where we had to defeat N’Zoth…
Nothing about BfA was rebuilding, it is arguably filler in that it was just setting up Shadowlands.
I would like an expansion where we get faction exclusive stories where Blizzard updates Azeroth to current day. Let us go through the old zones and quest seeing how things have changed.
And that’s just my point. FF14 tries to go for semi-realism but doesn’t live up to it and has some really bad textures and shadow quality. Black desert is better but it feels really uninspired.
WoW knows it’s limitations, and doesn’t overshoot. It makes the best of what it has and does it so well. Ardenweald and Bastion are some of the most astounding places they’ve ever made.
To be honest, people were clamouring for a “south seas expansion where we chill out instead of going on the regular villain world ending threat”.
I’m just afraid Blizzard will go away from the epic ness of WoW and make trivial things like faction war the main focus. The faction war is redundant as it ended in MoP.
I agree with that. But WoW simply isn’t up to their graphical standards despite them having flaws. Some of the textures in WoW are understably inferior due to using a ancient RTS engine.
I still want a time skip after Shadowlands, where the entire world is new again. The old world graphics are updated to current standards, everything is different (with connection through Chromie to the old world).
If you ask me, new (temporary) places to explore are the opposite of an expansion to the base game. It’s more like side content - the original continents of Azeroth have been neglected for over a decade.
I’d like Kalimdor and the Eastern Kingdoms to get a little more attention - it’s been over a decade since they have, and the world feels increasingly artificial and fragmented the more “expansion islands” we add. They ultimately end up feeling like seperate worlds in themselves, and make the world feel much smaller as a result.
Was the Cata revamp controversial? Yes - but now that they wouldn’t have to perform the arduous task of taking ground-centric zones and making them suitable for flying, a hypothetical second revamp wouldn’t be nearly as much work.
So many areas of old (Classic) Azeroth were simply dead space, because they were never meant to be accessed at all.
Given that they possibly made more money over the game’s existence than any MMO in existence, it’s quite bad that the game is poorly optimized to depend more on CPU than GPU (This is changing).