Yeah but this is a video game.
Thatâs itâs artistic medium. Itâs not a book, itâs not a comic, itâs not a movie, and itâs not a pop up book.
It is a video game.
If ya got mfers throwing giant balls of bright green demonic hellfire at people, 99.9% of players are pretty naturally going to assume thatâs what theyâre supposed to be doing.
Nobodyâs going to presume they were supposed to use their imagination and go;
Folk are dumb as bricks if they think every damn shaman was canonically using troll voodoo hexes and orc spirit wolf forms and twilight hammer elemental ascendant forms regardless of race
Iâll be trying Demonology out for the first time with my Night Elf Warlock, and sure, I could role play that sheâs splashing moonwell water on demons to force them into compelling like that one quest in Shadowmoon on Draenor. But most likely sheâll just be doing demon stuff with demons.
https://static.wikia.nocookie.net/wowpedia/images/2/25/Wrath_Warrior.jpg/revision/latest?cb=20151130044749
Too much Fel and the Brokenâs Hooves become like Worgen Feet completing his transformation into a Wrathguard.
Too much Red Pox and he degenerates into a Lost One with his Hooves becoming like Bird-like Arakkoa Feet.
Fel has odd ways of changing people.
My crazy theory was the Lost Ones are resembling Arakkoa. Broken on Argus has broken that idea.
Blizzard enforced rigid interpretations of the classes with Legion class halls and their continued lack of spell effect glyphs or customization options to show the existence of these other flavors of the classes. Itâs not an âusâ problem, itâs a Blizzard being too lazy to make assets problem.
I mean. Why wouldnât they? The game does a terrible job of explaining these things.
This is why Iâm a big advocate of a sort of heritage glyph system that could address these topics.
Because one part of Classic I genuinely adored that I didnt experience back in 2004 was the unique Priest spells. That is excellent story telling as gameplay mechanics. Genuinely great stuff.
But from a pure gameplay balancing I see why that, as well as ideas like Paladin and Shaman being faction exclusives, went the way of the dodo.
But I donât think itâd be a tremendous ordeal to give race class combos more unique spell effects. It might be mildly confusing in PvP briefly but anyone worth their salt would course correct after at most one loss.
Attempting to keep the story and gameplay separate is just, bad video game narrative. Be like having half of a movie sold separately as a book or vice versa.
Unfortunately they did just remove the Observer âso that people wouldnât get confusedâ by a Warlock using Felhunter spells with something that doesnât look like a Felhunter, which would only make any sense in a pvp context.
Obviously the reason we would more believe is that they donât want to make Observer customization options on top of the new Felhunter ones.
Still not sure why they havenât taken the easy way out of having an option to not see glyph effects of other players. IIRC runescape does this in pvp areas automatically and itâs a pretty perfect solution to the issue.
Those bastards! Not my little flying alien butt monster! I loved that little guy!!!
Well nuts to ever playing Lock again then. Christ. Thatâs genuinely upsetting to hear.
I wonder if shadowmoon orcs are banned from entering Silvermoon.
Tbf Iâm pretty sure theyâd have 0 interest in the Sunwell. Which if I remember correctly was the crux of the problem.
I imagine they donât let non elves around it in general. Which is fair honestly I 900% would try to pee in it just to see what happened.
Genuinely though. Thatâs disheartening. I had a little TRP profile for him and everything.
He was the âasset procurement specialistâ of the team. IE;
âSomebody go see what that toothy butthole is chewing on now, reliably tries to eat magic artifactsâ
Now I feel like Iâve to write a eulogy. RIP strange eyeball butt thing. You were reliably good for some laughs. And always fun to pull out around RPers who didnât care for demons as they were, far as I looked into it, weird critters that flew through space looking to eat magic.
Which is fundamentally more interesting then a dog someone drew wrong.
I already have darkhounds and now one of those abomo-dogs on my Hunter. Named, of course, Marry&Shelley. I donât need a zerg ripoff. Least of all because the Tyranid are way cooler.
I feel you. I did not like that they turned my Infernal into a cooldown. Went so well with my Destruction Warlock, who I put a lot of effort into completing the green fire quest on and getting the âof the Black Harvestâ title. Her Infernal has a really fun name, too. Charburst. Makes me think of the Starburst candy.
Broken on Argus resemble Wrathguard(only lacking the Worgen Feet) while Lost Ones resemble Arakkoa(down to the Feet) and Broken in Outland resemble a cross between the two(Wrathguard Face and Arakkoa Feet).
Gorefiend had gorged on Souls while bathing in a Pool of Fel and had become mutated by all of them combined with the Fel. There were more Souls fed to him than the Fel of the Pool could digest so to speak.
Even worse the next Pool he was dumped into(the one we fight him in the Raid) couldnât contain the amount of Souls pouring into it either and the Fel Pool became a Pool of mostly Anima.
Of note the Infernal was the first time I really thought of heritage glyphs.
Because Blood Mage was maybe my favorite WC3 Hero Unit. And with the very verdant spheres esque green crystal glyph I realized I was so close to being one. All I needed - was a phoenix.
And wouldnât that be a perfect Belf spell effect for an infernal?
Also of note that soul shard glyph doesnât appear to any other players. Which was my first concern as visually telegraphing how much of your DPS resource you have sounds like a terrible idea.
So they have the ability for spell effects that literally no one but you can see already. Iâm genuinely baffled by that decision.
And wheres the line there? Because my Arena buddy for awhile was an Undead Mage and we mogged and barbershoped our characters to be identical as it seemed to confuse people.
That off the table now too?
I really miss my verdant sphere glyph the shards are not the same at all and i would never turn down a phoenix.
Yeah I was crushed to learn I couldâve had the real deal.
I remain baffled why theyâve moved Blood Mage to a more Fire Mage thing. Because theyâre decidedly more Destruction Locks if you asked me.
Which has been my preference. Still baffles me Fire Mage remains more of a sniper class. Because when I think of conjuring fireballs the size of a sedan, my first thought is not;
âAh yes. A delicate tool for surgical strikesâ.
Verdant spheres are also the closest lore representation of our soul shard mechanic.