New to mist monk at 80

Just hit max a bit ago (WOOOOOO!!! :D)

Any ideas on how a caster healing rotation works for monk?

I think it goes: Renewing mist, Soothing, EM, Viv?

SG & CB for AoE

SJSS & Cocoon for when things get dicey?

The only thing i don’t like about RM is it stops the channel of SM, but that’s a personal nitpick.

It goes pretty much like this:
Jadefire Stomp, Rising Sun Kick, Blackout Kick, Tiger Palm, Tiger Palm, Blackout Kick

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Oh and chi-burst sometimes, CJL

Wait…as a caster we use stomp? Y?

Bad news first: pure caster/soothing mist mw is pretty bad this season due to the poor tuning of our healing spells.

As for how mw plays it changes significantly in raid and m+:
In raid you are basically a ranged caster that plays Yu’lon + Rising Mist and Pool of Mists, focusing on spreading as many Renewing Mists you can while extending them and buffing them with Rushing Wind Kick. For heavy healing you either use your Zen Pulse procs to gain full value from your many mists or Yu’lon to spam many Enveloping Mists that you can than extend and use to power up your vivify cleave.

M+ is domintated by Chiji Fistweaver doing insane amount of damge and healing. You can play a more hybrid build using Peer into Peace to quickly cover your team with Env and insant cast vivify but i would always suggest to at least take Jadefire Teaching + Jade Empowerment because jade lightning is incredibly op at the moment and it does an insane amount of healing on 30/15 second cd (depending on your hero talent).

Jade Serpent Satatue is pretty weak but you can freely use it any time you plan to cast some soothing mist since it doesn’t cost any mana and has a 10 sec cd.

This is the caster build i’m using for m+, it’s not particularly competitive but i hate fistweaving - C4QACdq2zyOHcHaPcZ/HhhelgDAAAAAAAADLWGLzMLmtxMjFsssMb8AsMLbLzMWYoZGDMDzwgZbmZGmNmZYWegJAAAAAzy02sNzysYZ2WmtZmJIAwGA

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To do good in m+ esp in season 2, fistweaving is the only way. All Previous season including all previous expansion until Mist of Pandaria, cast weaving is always good. Only this TWW Season 2, fistweaving is the only way to play well. Play cast weaving in this season esp in m+, will oom very fast and fail to heal thru many spike damage. Many buff of healing come from fistweaving.

Well you hit the LFG button. Then apply to as many groups as possible. You’ll of course be declined to every one since MW isn’t meta and was nerfed pretty hard at the start of the season. But since you’re declined you can now apply for more… to be declined more… to apply for more…

Do this for an hour or so before you get bored and log on your tank alt to get in the first key you apply to.

I fistweave with chiji in raid and have no problems topping or 2nd in healing in the multi raid teams I’m on, a few AotC and a Mythic prog, to each thier own i guess.

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Uhhhh, you are almost always parsing greys on that monk and falling behind even worse healers. Outside of your Chi-Ji and Restoral you barely put out any healing in the loadout you used in your logs. Grats on 3/8 mythic but at this point it’s like free content and you would be able to pump harder than 2 mil if you were in a proper raid build and pressing vivify more.
Just because it looks like something is working it doesn’t mean it is. You ( and the other healers ) are actively holding your team back by running a suboptimal build and playing so poorly, and if anything are being carried by better players.
[Healing - Vexie and the Geargrinders Mythic Kill (10:48 PM) - Report: Liberation of Undermine | Warcraft Logs](https ://www.warcraftlogs.com/reports/CTKFJ29jkwbr7DM4?fight=21&type=healing)

This is how it is unfortunately, you play one healing style in raids and another in m+ whether you like it or not on monk in TWW. At least in DF the disparity between the 2 playstyles wasnt as bad but they kinda gave up on that this expansion and ignored caster or even hybrid MW styles more.

If they wont break the 2 playstyles into 2 healers they really need to look at the hero trees and focus on making one hero tree jadefire stomp/melee based and one tree more soo mist/caster/ranged based, give both hero trees nodes that allow for m+ and raid talent options that synergize with the class tree talents. Then balance as close as possible. Caster focused tree giving extra range on certain abilities and maybe changes tp/bok to something more thematic and ranged ( shuriken throwing, chi blasts that do the same thing as TP/BOK? ). Near same damage between both hero trees, same healing, just balanced as close as possible so that the choice becomes about " which playstyle do you enjoy more" untill like 19/20’s where maybe one pulls ahead like 4-5% more.

I just punch and kick the baddies and it makes my friends feel better.

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Parses are a new thing for me, I was gone for a long time. As long as the boss dies its a win.
Hot take, i know

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Yeah, ngl, at that item level as a Fistweaver he should be pulling around 600k more.

His Gusts of Mists healing is on the middling end and his build is off. He needs Mastery also. Would be better off running my talents.

Outside of that, at a certain point, parses are hardly relevant. His, however, shows that he can improve.

You can Raid as a Fistweaver and perform well. In M+ Casting is probably griefing after a certain key level but I don’t have the numbers in front of me to try to pinpoint when and by how much.

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That also was the first time I’ve stepped into Mythic, and probably wasnt playing at my best :confused:

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Agreed, I don’t care about parcing…if the boss dies, we win, I helped WOOOOOOO :smiley:

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It’s all good brother. So long as you strive for continuous improvement and kill the bosses you’re vibin’ aye.

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Absolutely. Some of the top healing parse are from high haste/mastery fistweaving.

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Caster MW was almost entirely ignored since beta so you’ll just be at a disadvantage no matter what order you cast the spells in. We couldn’t even get them to add Soothing Mist to any hero talents.

Since they just gave big buffs to Farseer I think there’s at least a little hope they’ll throw other lesser played specs something randomly, but it really needs more than numbers tuning for it to be an attractive option for M+. Caster MW needs to provide some kind of buffs as a tradeoff for doing no meaningful damage compared to a FW. IE: Soothing Mist needs to provide a target with stats or cooldown reduction or something. 6% DR isn’t even close to enough of a benefit.

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