Hello All!
I know that Survival hunter kind of struggles to find its identity so I have thought of some ability’s that can solidify it as its own spec I main survival hunter and hate the talent tree most of our talents are buffing bombs overall. Now here are some new abilities I have thought of there’s only 2 let me know if you can think of any more.
Poison Strike: Strikes your target with a venom and has a 25-50% (Depending how many talents you put into it should only be 2 nodes) To spread to all targets with in 10 yds of the Target *Has 2 Charges and a 20 Second cooldown for 1 charge
Fire strike/Fire slash: When hit the first time applies a fire dot to the target, when pressed a 2nd time hit all targets in a frontal cone and applies a fire dot (Fire Dots which Increases the damage of your next explosive shot on those targets) *Would have 3 Charges with a 15 Second Cooldown
The Node for this ability would be *Increases the Damage of Fire Strike/Fire slash and explosive shot by 20% and 40% for the *Depending on how many talents you put into the node.
Would kind of work like Templar strike I believe is what it called for the Paladins
Thanks for listening All have a great rest of your night!