New Recommended Server Type - Gladiator (One death per Week) Server

I recommend a new type of server called “Gladiator” server. This server has one death per weekly reset. The purpose is to create more community events and rewards without the sheer punishment of hardcore death-be-gone that prevents a lot of the player base from joining.

One death per week is still punishing.

Some potential events -
“Last man standing” battlegrounds - New rewards or titles could be given for teams that survive the gauntlet and have won the most games each week. If you die, you can try again the next week. As you queue later in the week, you know the survived team you’re up against will be one of the best and the stakes will be high.
“Fastest clear” raid time - Push the boundaries on raids and take your team as fast as you can. If you die you can try again the next week. Make leaderboards
“Fastest clear” dungeon time - Make leaderboards
“Gladiator” at Stranglethorn - The last man standing in the arena, or most kills. May want cutoff to be an actual playable time and not server reset. I.e. 11 pm Monday evening. Some fun in-game announcements calling out the player by name would be cool. if you die, you can try again next week.

I think this server type would take the community by storm.
More people would watch streamers on Monday battlegrounds as the stakes get higher. More people would make secondary characters when their main dies for xyz reason.
Many moments of death would be created but the character wouldn’t be deleted.

A lot of the preparations would be made so that people still wouldn’t want to die and take all of the various elements of this into account as people grind, gear up etc.

What do you guys think?

This is actually a really good idea and I would definitely give it a try!

I will never play hard-core because the thought of losing a character I spent 100s of hours playing to disconnect or something just puts me off.

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I’m a dad gamer who works full time. I really don’t feel like the idea of putting hundreds of hours into a game and get glitch deathed to lose it all because a snowstorm knocked my internet out… I could definitely tolerate a once per week format though.

In my opinion this new type is a better balance between the two formats that still follows the spirit of the original game design.

Also this format would be great at minimizing bots from impacting the economy. Community bot killers would actually feel satisfying when you know you put them down on a weekly timer.

Hardcore is not for everyone and thats ok.