The new PVP system has done a good job of getting people involved in PVP again, but this system is going to also in its own way destroy itself.
What I am talking about is the way Rank brackets, break evens and decay, are done in terms of progression.
With the way things are done, and mind you I have not in any way exploited but instead tested to see how accurate the online calculators are in terms of honor gains per rank gains, and the calculators are accurate.
linked here for you to play wtih.
https://soffe.github.io/ClassicEraHonorCalculator/
Note if the calculator says “If you gain 0 rating, that means you’re decaying” Its telling the truth.
I tested this my Rank 9 (now rank 10@0%) character that I am progressing by going over the break even of one progression threshold and not going into the next one.
I also tested this on my Rank 7; no progression made with 76K honor, started last week at R7 0%, and remains at 0% this week.
So what does this mean for casuals who don’t have a calculator or don’t know about break even thresholds? Means they will either come up short or make zero progress after a certain point despite putting in effort, not knowing that just a tiny little more effort would have made them gains.
Worse, I have been talking with a few people who have experimented with Dishonorable kills as a means to smurf their present rank to gain up too 50% more progress on the same honor gains with only a 5% hit to their present rank to push them down from for example 0% Rank 10 down to 95% Rank9 being far more progress.
So what am I asking for here?
ELIMINATE Brackets and the existing system of decay entirely, and make the system 100% linear so that progression is rewarded.
It maybe time we consider a different system entirely, I am not promoting any kind of a rating system; that only ends up with even more cheating, hacking and bad behavior… No seamless perfect answer exists, but the present system is going to create more problems than it should just by the fact of its very flawed design.
Another thing to consider is buffing Concerted Efforts to 15K per turn in. This will massively improve participation in Rando BG’s like AB / WSG while also keeping AV healthy after the re-grinders are done.