New Instance Limit in WoW Classic

They had an hourly limit that unless you were rare fishing (which is what the hourly limit is there to discourage) it wasn’t meant to effect you.

A daily limit of 120 was born from this 5/hour and that limit was unreachable by players in most cases. It also didn’t roll over to the next day. The 30/24hr limit is not a part of vanilla, goes against the vanilla design of letting player grind, and is far more restricting than the 5/hr daily limit ever was because it can be reached by doing 29 instances in a span of an evening and a morning, then You do the 30th and your locked out until the rolling resets of however many dungeons you did the day before and based on the time you did them.

The 30/24hr is badly designed, poorly implemented, and goes against the very design goals of vanilla.


Looks like we have a hotfix update in the other thread
Time-based instance limits are now enforced per-character.

  • Developers’ notes: The newer limit of 30 instances in a 24-hour period is an extension of the 5 instances per hour limit, which was tracked per-realm since it was first implemented in 2005. The intention behind both of these restrictions is to reduce the profits for new bots when they first come online and haven’t been removed yet. We’ve concluded that a per-character limit will be just as effective, while being less restrictive to legitimate players who have multiple characters on the same realm.
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Still garbage for people who play one character like me, but progress is progress. Alt ferals rejoice.

Except if you aren’t hitting the 5 runs per hour limit you are very likely also not hitting the 30 runs per day limit.

Looking forward to the ‘its because boosting is an exploit!!11’ crowd to explain this one.

Can we stop the BS about this being about curbing player behavior…IT’S ABOUT BOTS


u r a duffus, ruffus

Then maybe players should stop acting like bots :slight_smile:

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How are you still spewing out this garbage. Like really, it could not be more clear.


Is it? Blizzard is clearly trying to identify botting behavior, they’ve narrowed it down from 30 dungeons per day account wide to 30 run character wide.

That still impacts non bots who are behaving like bots in blizzard’s eye.

Bots. Not bot-like behavior or whatever your opinion of farming is.

Ignore the troll, it’s a good change. He just wants to not seem like he made a fool of himself. Legit players can now make multiple chars on same server to do an endless farm if they’re dedicated enough. Just boost 4 mages to 60 and bam, the limit is bypassed.

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If your behavior is getting caught in measures trying to catch bots…

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Well since I haven’t been caught up as you say and I’ve hit the instance cap every day since the change clearly Blizzard doesn’t think that behavior is bot-like. You’re just trolling.


So how does this combat bots, exactly?

Dunno, not my problem anymore, now I can farm on my mage without it ruining my main’s instances

It gives blizzard 4 mages worth of time to investigate an account before they effect the economy the same amount they would have before.

Doesn’t feel like a particularly strong point, but it’s all I got.

Can you show me where they said spamming resets is exploitative

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You’re really stretching their words hard to match your twisted view of ideal player behavior. You’re making assumptions and projecting your beliefs onto Blizzard.

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I guess? Too bad 4 mages worth of time (when being boosted) is like… a week.