New Guardian question

I recently started playing guardian and I’m wondering if simming is worth doing. My recent bear sim on this guy is half the balance sim but I figure DPS is less important than holding aggro and off-heals. I don’t mind taking longer to kill on WQs. I also play ele so I’m used to slow-footed punchers.

I’m also curious about weapons. Am I mainly going to equip 2 handers or are there main-hand/off-hand combos bears use?

Edit: I probably should have asked if simming is as important rather than “worth doing”.

For tanking, simming is less important than if you were dps, as it’s output doesn’t really translate that well into the role.

Though I would suggest checking out guides that recommend weapons, traits, trinkets and general gear to aim for as an alternative.

You’ll be using 2H weapons, we can’t dual wield so you’d end up with a 1H dagger/mace and a caster off-hand with intellect on it.

The only time 1H was vaguely feral was at the end of classic, there was a 1H mace specifically for druids but there weren’t good off-hand options to go with it.
Back then there was no guardian spec, it was just feral. It was terribly confused though as there were talents you wanted from both resto and balance, the game has come a long way since then.

If/when you get serious about tanking and get to hard stuff you can test your tankiness with the Mr Robot sim, it’s the only option for that.
I’m bound to get flamed or dismissed for saying that by some people but it works quite well.

1 Like

I wouldn’t worry so much about simming. Just try to raise your Mastery and Versatility as much as possible.

As far as weapons: Polearms, day in and day out

your obviously forgeting legion when we had two one hands for artifact . i mean and that was only last xpac come on bruh

It was only dual wield in appearance, we still attacked as if we had a one hand weapon, mechanically as cats and visually as a humanoid.

1 Like

Yep, as Cluey has stated, the artifacts themselves, while they did have the appearance of two items, acted as one entity. You could not mix/match items as they were all one complete item.

As above, 2 hander is where it’s at.

One avenue that you could also look into is the comparison tool if you’re logging. Can be very handy in working out where other players are using their cooldowns and such. There’s also stream where they may discuss certain tactics to get around certain issues.

Thank you everyone. I’m reading guides, watching videos, practicing etc before running a dungeon. So far, it’s a lot of fun.