New Demonology Talent tree

Before I start with my new talent tree I must discuss some overall drastic changes to warlock spells

Soul fire/Hellfire are now a demonology spell and no longer a destruction spells

Inferno/Doom gaurd are no longer memes. they scale with your stats and work like any other demon you can summon with a soul shard no longer have worry about them turning on you normal pets

Infernal - Abilities - Immolation aura. Shadow flame (with a cd) a melee attack that deals fire damage and group buff that increases armor by 10% and dodge by 5% for whole group

Doomgaurd - Shadowbolt. Cripple (just like priest) Slam (aoe 3 second hamstring) and fel int *group int and spirit buff" aoe it can mimic rain of fire so when you cast rain of fire or hell fire it will do it too

Subjected demon - is now 2nd pet that can be is active with your regular pet however you dont get control what abilities it desides to use thats cost having 2 pets at once

that being said let start with demonology talents

Teir 1
Improved Hearthstone - Increases effectiveness of the healing of your hearthstone by 50% and holding it increases all stats by 5% - Links to Tier 2 (Soul Well)

Improved Demon Armor/Skin - Demon Armor Armor is increased by 25/50% and you have 4% chance when hit that unleash single hellfire blast of current hellfire rank (2 points) and gain a 100% silence immunity when in metamorphis and no you dont take any self damage from hellfire proc from this

Demon Embrace is removed -

Fel Stamina - Increases the warlocks and pets heath by 15% (Fel Stamina is moved from teir 3 to tier 1 and links to Fel Int at tier 2

Teir 2 talents -
Fel Int Increases warlocks and pets intelligence by 3% per point

Grimori of Demonic Slavery - 3 point talent
watch is basically
Improved Imp
Improved Vold walker
Improved Sayaad (in single talent)

(oh by the way nothing taking threat from your vold walker now he does way to much threat)

Improved Heathfunnel - is no longer a talent and gains 20% would of got baseline if took this talent

Soul Well - Cost 1 soul shard - Allows you give raid 1 healthstone by clicking on the well in addtion you gain the passive damage control

Damage Control - This reduces amount of damage you take by lifetime, health funnel. mana funnel and hellfire by 25/50%

Teir 3

Fel Domination and Master Summoner are now baseline-

Shadowflame (no longer a rune and is demonology spell)

Shadow Flame - command your pet to preform shadow flame. this causes alot of threat

Burning hell. Blazing Soul (3 point talent) while channelling hellfire you take 15% reduced magic damage from all sources. and whenever your pets land a critical you can instant cast soulfire and it cost no soul shard and ithey automanticly cast shadowflame on the target this has 1min cooldown

Tier 5
Shadow Fury - AoE aura deal shadow damage 3-5 second stun with 1-2min coolodnw

Unholy power stays the same

Improved subjacted demon is removed and subjacted demon gains its effects base line

Blood of the chosen - 2%/4%/6%/8&/10% of the damage you deal heals your warlock pet this heal causes no additional threat and pet takes reduced damage from aoe effects done by monsters

Demonic Sarciface the same

Improved Firestone. and Improved Spellstone become 1 talent

Twisted Summoner - effects both your firestone and spellstone are increased by 15/30$ per point

Master demonologist the same

Felgaurd is no longer a rune
Capstone talents
Felgaurd
and
soul link

Spells that are removed cause there memes and serve no purpose but to use game resources watch can be used for other things

Ritual of Doom Removed
Sense Demons Removed