New Cloth/Gnol/Gold Farm video out 1/15/23, its pretty gg

new Cloth/Gnol/Gold Farm video out 1/15/23, its pretty gg:

Ty, Yw, gl, hf

You play without name plates on?

If this is your video, you should be aware that advertising is against the forum Code of Conduct and can get you hit with the slappy hand.

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Dear OP,
you do realize that you’re breaking the ToS by posting this right?

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someones goin bye-bye

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Let me tell you, buddy
There’s a faster gun
Coming over yonder
When tomorrow comes
Let me tell you, buddy
And it won’t be long
Till you find yourself singing
Your last cowboy song

nerfs incoming

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They are just like any other streamer that Blizzard helped get cash for. That is where most people found out about some early exploits.

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bahahaha. he looted like 90-100g after 3-4 mins of farming. what is this classic? he dont wanna know what some people made on the glowing titan orbs when they were selling for 9-10k a piece before the mob drop buff.

This is raw gold though. This isn’t auction house gold being made, it’s brand new gold being generated by the system. I’d argue 200-500g from each key is way too high for a gold farm at our current inflation rates from the obisidan citadel chests.

90-100g here from mobs? Ye no… Nerf it.

and those obsidian citadel chests were bugged for the 1st week or 2. people were getting epic caches every key turn in. it has been since fixed but some people made insane amounts of gold and hit maxed renowned with multiple factions within a day or 2 because the epic caches give a gazillion rep turn in tokens.

Putting a cooking fire in front of the AH NPC in booty bay and cooking while cancel scan relisting food all day is more profitable than this.

It isn’t about profit from auction. This is about generating RAW GOLD from the game system. Every piece of copper gained from a mob by thousands of players is thrown into the economy…

18 years of this creates bloat and WoD didn’t help with scrap yards…

I’d argue a good portion comes from bots. It gets cycled from them when they buy tokens and then p2w players toss that to f2p crafters.

If they wanted to empty out the economy of raw gold they’d do a bruto 2.0.
That or start making guild perks cost a huge monthly gold fee.
Gonna channel my inner yacht-boy and say maybe do a 2nd vault weekly roll for 1 mil gold.

I know people will hate it and it’ll hurt but raw gold generations need to be closed off at least for an expansion’s lifespan once. By closed off I mean mobs and event sources and even quests will give 90% less gold across the board…

New players just joining, they’ll see that and either quit or deem it the new standard and accept it… Old players will try to gate keep gold as many are banking on millions on different servers with 10-12 chars on gold cap but it’ll soon fade with time.

If we keep going then it’ll just get worse just like stat bloats.

I have one of these that still works but it never got caught or nerfed sadly it goes to the grave with me since I have never seen it nerfed or found by any other player. some things must remain a secret.

The problem isn’t gold generation per se, it’s where it came from and the effort required.

Good thing you mentioned WoD, as apparently it became a degenerate strategy for people to park all 50 toons by mission table between WoD… Legion… BfA… and SL just to rake in gold cap.

Way too easy with zero effort and let people ride for free on the backs of people who don’t want to do the same or came in later.

In similar vein, vendor shuffles were just as degenerate, and were killed off in DF. People would spin up a dozen+ toons crafting all day just to vendor tens of thousands of items back to an npc for profit. Made no sense why this was even allowed or possible for years. Just as bad, if not worse than the mission table gold issue.

At least they took a good step to make people GRIND for the gold instead of sit at tables… Obsidian citadel is a nice grind and nets good gold per hour. But cheese bot farms like these gnolls is just criminal.

Literally right up until late October I was seeing dozens of ungeared toons mass crafting SL gear by a yak all day… all week… all month long. They were crafting the same item by the millions and just clicking on the yak repair npc to sell all their bags on a schedule.

For some unknown reason it was profitable to sell to an npc instead of a player…

People still are legitimately mad vendor shuffles were killed off… like bruh… that’s more degenerate than the 50 toons idling by mission tables.

They cannot come to terms to call it an exploit to craft player gear and have it be profitable to trash it.