New cinematic was fun!

Plus there’s weird bit of cinematic dragons having completely different proportions to their in-game counterparts. DW was a mild case of this, but Alexstrasza basically becomes a different dragon, having a LOT more tail in the cinematic than in-game.

It isn’t the first time an area has grown greenery after a red dragon pass

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It seems strange to say, but Dragonflight really has me looking forward to 11.0. Not because Dragonflight looks bad, but because it looks like it’s really trying to change the paradigm, and I want to see how that looks when we move into the future.

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I liked it myself. Hell When I’m out in the world I don’t care about factions, Horde or Alliance. I’ll help out if they’re in trouble, give a cheer to a good looking mog/mount.

EDIT: Seeing Alexstraza unleashing dragonfire to bring green to the land just had me thinking, past time we started healing the planet. Fix up the Dead Scar in Eversong. Heal the Plaguelands, do something about Desolace and the Barrens.

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Dragons! Dragons! Dragons!

Dragons!

(not sarcasm, dragons are cool)

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Inverse Cataclysm the whole planet! :smiley:

Doesn’t hold against Mist’s. That one was just all fun. They even did an small epilogue cinematic too that just added to the fun.

I mean, Azeroth has been through ringer after ringer, ol’ girl needs a breather. Heal up the scars.

I loved Mists of Pandaria. Up till Garrosh decided to ruin it.

We haven’t seen this before.

 

Wrathgate cinematic –
Fiery, consuming inferno in a relatively small area, followed by long burning swaths of flame and small scattered patches of green growth.

 

DF cinematic –
Huge, far reaching, magical flame burst which near instantaneously repairs, renews and invigorates significant acreage, leaving only lush, green, healthy forest land.

Same concept, simply iterated upon and modernized.

It isn’t even remotely the same concept.

I really enjoyed it, I’d totally buy df if cinematics reflected the actual gameplay.

I mean we could chalk it up to intent. In Wrathgate Alexstraza (I swear I’m spelling that wrong) was passing through to nuke the undead and clear away the Blight. In the DF cinematic she’s just healing up the land for giggles.

Dragon breathes fire and revitalizes the terrain.

It’s precisely the same concept.

I preferred it to the actual DF cinematic but the gravitas is gone. Whoever is making the ultimate stylistic decisions at Blizzard seems amateur.

Bah!

Avatar stank. Humanity should’ve crushed the xenos.

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Maybe that’s a good thing? They were getting more than a little self-indulgent of late. Putting the self-seriousness aside and just doing a fun, energetic, light-hearted cinematic is completely fine by me.

Yes, there are two very different things happening in these cinematics. They aren’t the same. One is primarily to consume and destroy, while the other is wholly to repair and renew. The difference is extreme.

 

If you can look at both those cinematics and see exactly the same thing happening, I can only begin to imagine the utter pity your prior teachers have had for you.

Oh THAT Avatar. I thought people were talking about the kid with elemental magic.

It’s exactly the same concept, simply as Keldar said, iterated and modernized with new cinematics and style they can do now.

Red dragons burned the area of the wrathgate and renewed the area, but due to limitations of engine and cinematics at the time could not portray it as is shown today.

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