- Anti-Magic Shell is now learned at level 14 (was 9).
Gamebreaking.
- New Talent: Unbound Chaos (replaces Fel Mastery) – Unbound Chaos has been redesigned – Now causes your next Immolation Aura cast to increase the damage of your next Fel Rush by 300%. Lasts 20 seconds.
Rip i was actually a fan of the other one. Oh well. Not like i play DH.
- Deep Roots now increases the damage required to break your Entangling Roots and Mass Entanglement by 250% (down from 400%).
Sad about this one honestly. Haven’t tested yet but I’m sure this actually reads “this talent is no longer worth taking as it will not provide the intended function.”
- Trueshot now increases your Focus regen and Focus generation by 50% while active in addition to its current effects.
MM buffs. You ask and blizzard delivers.
- Divine Favor now reduces the cast time of Holy Light and Flash of Light by 60% but no longer reduces their mana cost.
It bak.
- Delivered from Evil no longer reduces Leap of Faith’s cooldown by 45 seconds. Instead, it increases the healing of your next spell on the target by 100%.
Big fan of this. Loved this interaction when it was available in idr which expansion.
Big shadowpriest nerfs. Nice.
- Shadow Crash no longer has 3 charges and no longer applies a Shadow Crash damage vulnerability debuff on targets hit. Shadow Crash now deals 100% more damage and is on a 30 second cooldown (was 45 seconds).
Don’t like this one though. I thought the 3 charges was cool since it’s able to be dodged. Really made it fun. maybe it was op idk. i don’t play spriest.
- Void Torrent’s duration reduced to 3 seconds (was 4 seconds) and damage increased by 20%. Void Torrent now generates 60 Insanity over its duration (was 30), no longer refreshes your damage over time effects, and its cooldown has decreased to 30 seconds (was 45 seconds).
I like how they’re making talents compelling choices. Wish the priest dev worked on other classes.
Rogue
- Shiv damage has been increased by 150%.
Like for rogue. For example. Can the priest dev work on rogue? This is the entire note. Rogue’s so boring.
To save everyone the click.
Enhancement
Windfury Weapon’s proc damage has been increased by 240%.
Healing Surge healing has been increased by 50%.
Maelstrom Weapon spending abilities have had their damage or healing increased by 30%.
Feral Spirit’s pet damage has been increased 270%.
Hot Hand additionally resets the cooldown of Lava Lash when it activates.
Ice Strike damage has been increased by 75%.
Forceful Winds Windfury damage bonus per stack has been reduced to 35% (was 50%).
Lashing Flames duration has been increased to 20 seconds (was 12 seconds).
Elemental Blast damage has been increased by 25%.
Hailstorm’s Frost Shock damage bonus has been lowered to 15% (was 35%).
Fire Nova damage has been increased by 75%.
Player Versus Player
- The damage required to break root and fear effects while engaged in combat with enemy players has been increased by 25%.
That’s a pvp specific change. Maybe more to come?