New changes

  • Anti-Magic Shell is now learned at level 14 (was 9).

Gamebreaking.

  • New Talent: Unbound Chaos (replaces Fel Mastery) – Unbound Chaos has been redesigned – Now causes your next Immolation Aura cast to increase the damage of your next Fel Rush by 300%. Lasts 20 seconds.

Rip i was actually a fan of the other one. Oh well. Not like i play DH.

  • Deep Roots now increases the damage required to break your Entangling Roots and Mass Entanglement by 250% (down from 400%).

Sad about this one honestly. Haven’t tested yet but I’m sure this actually reads “this talent is no longer worth taking as it will not provide the intended function.”

  • Trueshot now increases your Focus regen and Focus generation by 50% while active in addition to its current effects.

MM buffs. You ask and blizzard delivers.

  • Divine Favor now reduces the cast time of Holy Light and Flash of Light by 60% but no longer reduces their mana cost.

It bak.

  • Delivered from Evil no longer reduces Leap of Faith’s cooldown by 45 seconds. Instead, it increases the healing of your next spell on the target by 100%.

Big fan of this. Loved this interaction when it was available in idr which expansion.

Big shadowpriest nerfs. Nice.

  • Shadow Crash no longer has 3 charges and no longer applies a Shadow Crash damage vulnerability debuff on targets hit. Shadow Crash now deals 100% more damage and is on a 30 second cooldown (was 45 seconds).

Don’t like this one though. I thought the 3 charges was cool since it’s able to be dodged. Really made it fun. maybe it was op idk. i don’t play spriest.

  • Void Torrent’s duration reduced to 3 seconds (was 4 seconds) and damage increased by 20%. Void Torrent now generates 60 Insanity over its duration (was 30), no longer refreshes your damage over time effects, and its cooldown has decreased to 30 seconds (was 45 seconds).

I like how they’re making talents compelling choices. Wish the priest dev worked on other classes.

Rogue

  • Shiv damage has been increased by 150%.

Like for rogue. For example. Can the priest dev work on rogue? This is the entire note. Rogue’s so boring.

To save everyone the click.

Enhancement

  • Windfury Weapon’s proc damage has been increased by 240%.

  • Healing Surge healing has been increased by 50%.

  • Maelstrom Weapon spending abilities have had their damage or healing increased by 30%.

  • Feral Spirit’s pet damage has been increased 270%.

  • Hot Hand additionally resets the cooldown of Lava Lash when it activates.

  • Ice Strike damage has been increased by 75%.

  • Forceful Winds Windfury damage bonus per stack has been reduced to 35% (was 50%).

  • Lashing Flames duration has been increased to 20 seconds (was 12 seconds).

  • Elemental Blast damage has been increased by 25%.

  • Hailstorm’s Frost Shock damage bonus has been lowered to 15% (was 35%).

  • Fire Nova damage has been increased by 75%.

Player Versus Player

  • The damage required to break root and fear effects while engaged in combat with enemy players has been increased by 25%.

That’s a pvp specific change. Maybe more to come?

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