New beta changes!

  • NEW [Furious Gaze] When Eye Beam finishes fully channeling, your Haste is increased by an additional 10% for 12 sec.

  • NEW [Fel Rush] Chaos Strike damage increased by %s1%.

  • NEW [Fel Rush] Fel Rush damage increased by %s1%.

  • Unrestrained Fury] Increases maximum Fury by 2010.

  • [![] Fel Barrage Unleash a torrent of Fel energy over 3 sec, inflicting [(13) * (22% of Attack power)] Chaos damage to 5 enemies within 8 yds.
    Havoc: Now requires Level 50, up from 30
    Tier 7 Talent, in place of [![]Nemesis]

  • NEW [Glaive Tempest] Launch two demonic glaives in a whirlwind of energy, causing [2 * (100% of Attack power) * 3] Chaos damage over 3 sec to all nearby enemies.
    Tier 3 Talent, in place of Fel Barrage]

So they are definitely reading what we are saying on the forums, yet still some major things that we say that are not being done cough cough first blood

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Yup. Confirmed by MMO Champ. This is a step in the right direction.

Seconded. Make it baseline, blizz!

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I mean these are cool I guess. I don’t know playing at level 60 on beta demonic is kind of like the new must have out of all talents.

I can’t stress enough how squishy we are without. In pvp, not in meta??? You drop dead so fast. People said DH”s popped blur on air before?? You almost have to pre blur before you start pvp.

I guess my gripe is heavily targeting pvp. I’m sure some damage tuning and playing with some builds, DH will be fine. Or atleast resemble enough of current DH that people like.

But yea demonic is legit a must just from a survival standpoint.

Not a pvper… but I really like this a good step in the right direction

Feel like this is going to make mastery an insanely good stat in aoe fights.
Eye beam + new aoe spender deals chaos damage, and if we talent into fel barrage, we’re effectively doing all chaos damage.
Blade dance only physical in there. May not even be worth pressing?

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The thing that really has me wondering is glaive tempest spammable??? Says it’s instant and cost 20 fury. Doesn’t have a Cooldown either atm.

Pretty awesome if you can drop a few down at one time. Could be some insane Chaos damage Builds

Interesting that Fel Barrage is now mutually exclusive with the two talents that it specifically synergized most with (Momentum and Demonic).

Glaive Tempest doesn’t have enough information on it yet. It lasts 3s, but the spell info currently has no cooldown, which is unlikely for an ability that lasts longer than the GCD but isn’t a DoT.

Edit: the tooltip also has it dealing 600% AP, which is roughly 10 times as much as Chaos Strike. There’s definitely a piece of the puzzle missing here.

This, btw, is countered by a second rank of it that grants the other 10.

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Needs more changes. Lots more. Lots more things need to be baseline. I’m trying to be as unbiased as possible. First Blood and Demonic needs to be baseline. Thats the first thing I’m asking. Instead of First Blood talent put in Furious Gaze there. Leave Cycle of Hatred and Essence Break to be dead talents i dont care. But revert the Cycle of Hatred (eyes of rage) effect back into demonic appetite or baseline it SOMEHOW. If you can’t deal with blade dance dodge in PvE then make it a strictly Pvp thing. I have many more ideas but these need to be addressed first. Theres plenty ways to go with DH.

lol “be exactly like bfa with azerite powers pllleeaaaazzzzz”

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It’s actually going away mostly due to PvP, I think. There were a few things that Havoc could trivialize in BfA with it (notably Deadeye on Korgus in Tol Dagor), but 99% of the complaints about it were about its impact on PvP, where having high uptime on a 100% dodge, completely passively from our normal rotation, was actually quite disruptive.

Xaedys, maybe I’m wrong, but everywhere I’ve read is that the blade dance dodge nerf was due PvE fact. Like deadeye in TD like you mentioned. I agree with that. I heard less complaining about it in PvP. I know I do, and I’m SURE others use it strategically for PvP too. Obviously try to dodge kidney shots or vital attacks as best i can. Also, I dont want to be forced to go in eye beam demonic so i can dodge something for PvP AND PvE. I dont believe eye beam demonic should ever be used defensively. My thoughts. Also at higher arena level it is easy to predict the blade dances.

The amount of people who complained about blade dance dodge in pvp is ten fold. I’m almost positive it was changed due to pvp. And no way can eye of rage be baked back into demonic app. Makes DA so strong the other 2 options would legit be dead forever.

We need more options not less.

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Swizzop, think of an alternative then. There are many ways it could be added.

The thing is is that so many DH used blade dance just for damage. Sure some skilled DH’s probably times it to actually dodge an ability but people would fume over trying to set up and DH randomly dodging out of nowhere and ruining set ups or kills or peels. Just go through arena forums and just look how many complaints

People rarely complain about things like Blade Dance trivializing Deadeye, unless it makes that class/spec mandatory for that instance (ex. rogues in Tol Dagor for their lockpick, rogues in all instances prior to S4 for Shroud). PvE is by nature a cooperative enterprise, so things that make it easier aren’t usually triggers for complaining unless someone else feels notably slighted by that (for example, by being excluded from groups because they aren’t that calss).

The vast majority of the complaining about HDH in PvE was about our AoE burst capabilities, to some extent our utility, and the relative simplicity of our rotation, and that complaining has died off rather significantly as HDHs fell out of the “must have” meta in S4.

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“PvE is by nature a cooperative enterprise” and I whole-heartedly agree with that. Despite that, people STILL complain. I can’t tell you how often there isnt a single day I log on and people complain about everything in PvE or PvP. People will complain how Demon Hunters are a dull class with low keybinds, but then these Shadowland changes make them have even less keybinds and less creativity and are even more dull… so which is it? Do you want them to have more keybinds or not?

I’m telling you, people still complain in a cooperative enterprise. In my personal experience, people just complain about everything, and they’re wrong about things 99% of the time. I am wrong a lot of the time too and many times blizz has made changes i disagreed with, but with testing and see it unfold with borrowed powers i realized i was wrong.

Brother everyday i log in i get an ear-full STILL about how op DH’s are in S4 and how they are a MUST have. This goes in mythics, raids, and PvP. Now DH’s ARE overpowered, to some extent, but everyone grossly over exaggerates it. And they base their arguments off of world pvp or 2v2 or something stupid and random.

I never said they wouldn’t. I said they generally don’t unless they feel slighted by an imbalance. For M+, that generally happens when certain classes are considered either mandatory, or so close to it that they are specifically sought out. To my knowledge, peeps don’t seek out HDHs just to handle Deadeye or similar mechanics.

Peeps complain about HDHs because they feel our AoE burst strength and general utility are what make us too desirable, and secondarily they feel we don’t have to try as hard or have as much skill to do good damage. Those are the sources of their complaints vis a vis PvE. Blade Dance’s dodge is hardly ever mentioned in complaints in the context of PvE. Complaints about that dodge are almost universally in the context of rated PvP.

New PTR build isn’t helping lmao.
Glaive Tempest is busted, no CD and it stacks. Dueled a DH a few times for laughs, takes me from 100% to death in about 3.5 seconds, as his opener, just by popping CDs during the duel countdown (for Fury) and then spamming Glaive Tempest.

I know y’all have been in a bad place with the removal of borrowed power, and I really hope you get some more reworks so that you’re actually a functional, self-contained spec for once rather than relying on external tools to complete your spec.

It is pretty funny, though. Go stomp folks on the PTR for a giggle.

An offensive ability should never have to be used for defensive purposes.
Odd that you should be okay with using blade dance for utility, but not okay with using demonic for utility. The two are conceptually the exact same thing.

The solution is simple - remove the dodge aspect entirely, and bake it into a short cs defensive ability.

Furious gaze is a game breaking talent. If it should go anywhere, it should be the final talent row. It would be an appropriate companion with momentum.
While momentum provides a damage boost over a long period of time (with active maintenance), furious gaze would provide an extreme boost to haste for a short time. Much more reasonable.

Absolutely not. Cycle of hatred needs a redesign, sure, but baking eyes of rage into DA would break the talent tier entirely.

Feel free to offer up your ideas. Just be sure they’re reasonable.

This is not a good mentality to have if you’re actually interested in coming up with ideas for class design

Furious Gaze isn’t actually that gamebreaking, especially in its current incarnation. 10% haste is approximately 1/5th the strength of the 3-stacked BfA trait at mythic itemlevel.

Also, as I’ve pointed out in other threads, because it is providing a percentage haste bonus rather than a bonus to haste rating, it won’t have the strong depression effect on the value of haste that the existing trait does. Most of the depression from the existing trait is because going from 5000 to 5100 haste is much less of a percentage gain than going from 0 to 100.

Percentage haste bonuses, on the other hand, are multiplicative rather than additive with haste rating. The means most (though not quite all) of the depression effect on haste’s stat weight is avoided.