Don’t know what server you’re on. WG-US definitely isn’t “overflowing.”
Likely not the case for AB, and what if someone decides to reroll?
It’s a major issue.
Not the case for Wild Growth.
Should have rolled pvp server then. Don’t know what to tell yall
I don’t want to be on a PvP server lol. I hate world PvP. I love Arena and BG’s.
Speaking of PvP server. Wasn’t CS a RPPvP server? It looks like it’s just a plain PvP server now since the megaserver change.
No way you went 7/12 on solo ques.
As nice as these changes are, why don’t you guys address the issue of Alliance getting steamrolled by a group of 7 shamans. Nobody wants to go into an an AB where now Horde are still incentivized to make it a 5-0 match because they get four marks. Apart from the occasional Alliance pug or premade that SOMETIMES achieves 1200, there is no incentive to play WSG or AB if AV can reward more honor from killing LT’s and sometimes Drek, in shorter matches. Seriously, you all, the classic dev team/sod team address issues when its too late. (And please don’t take it personally, this is not directed specifically or only at you, but a good amount of the Alliance SoD community that enjoys pvp feels this way, and you seem to be the only one here who posts lately.)
Bro, that’s EXACTLY what I recommended to the dev team account on X. It would be awesome.
It’s cool play for HKs again, but lol at the people who think losing every 5 min still isn’t the most optimal way of getting honor.
I dont know what changes they made but its cool to see people coming back. Get to 60, lets do some PvP and wreck those filthy Horde.
Just try to remember what they did to Teldrassil if you need any motivation.
Hot Fix Grendag Bright beard for dual specc ? please
can you freaking nerf shamans next. its been months by now.
I think it is funny that you guys show you that are somewhat listening to the feedback when you make changes like this, but then flat out ignore all the class balancing issues.
Skill issue. They are barely even A tier.
Now do AV.
Because Horde just bum-rush Vann and Alliance are literally still on Galv when he’s pulled; matches end in about 5 minutes.
Ideally it would be 1 mark minimum, 1 mark for Captains, 1 mark for each lieutenant, 1 mark for General, 2 marks for winning
…so that’s what…9 marks (4 lts off the top of my head).
Then throw in stuff like +3 marks if the Faction “Deity” is summoned. +1 for each Wing Commander that makes it back (doesn’t have to survive to the end, just to the point they switch to accept tokens). - Minus these if the opposing faction kills them; so you don’t gain marks if Ivus/Lok is defeated, and if your Wing Commanders are killed (in route) you don’t get the marks.
Maybe even do a crazy thing like double the total marks awarded if all your towers and lts are still up at the end of the match if you win. - Should promote defending?
Just something. Because Alliance have no chance of winning unless we turtle, and that means less honor/hr for everyone so we just rush to get Galv+Lts and “let” the Horde win (“let” because no one bothers to defend; no point in wasting the effort).
Regardless of the truth or whatever of this statement (I don’t disagree), calling defense a “turtle” is idiotic and needs to stop.
lol coming from a mage easiest class to kill for me.
If that’s the case, you’re just a really bad rogue.