New 2850 mythic+ mount!

Same but I’m not excited in the least. More ilvl grind just to finally beat it. A potential mathematically worse grind than +8 to +10 with the +12 affixes being the way they are.

Blizzard messed up from the get go if you ask me. Should’ve moved portals to +12 if they really wanted the majority of players to benchmark up there. As it stands now I could give two flips about +12.

But now that it’s there. I mean I’ll do it. Rather not waste my time on the ilvl grind even more, but I’ll do it. Bitterly lol.

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So their solution for dropping M+ numbers is to give the top 10k players a mount? Well nice for them I guess.

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My idea would ensure more people would play for longer. Less time in the lfg system because it would be based on key completion and not time.

You guys don’t care because you all have an easy time of it. For casual players, it can be very arduous just to get accepted to a key or to even complete your own without someone leaving because of a few wipes.

This reward is just an extra pat on the back for people who will already receive the end game rewards anyway. It’s pointless and will not increase participation even a small amount.

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People wanted a reason to do higher keys

So they gave a reason

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I think it will be a nightmare for alts as the standard of groups a month in will be 2850 for people who got their mount and are filling vault…

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IFIFY

It’s just the honest truth

The sad part is if you’ve done a +10 at 610 ilvl, you probably know what a +12 at 630 ilvl feels like. (Or maybe 631/632 ilvl). It’s all just math and you can experience that degree of difficulty at +10 just by docking your ilvl.

So yeah, let’s have fun with more ilvl grind lol.

I’m almost 630 - I get up to this ilvl pretty casually ¯\_(ツ)_/¯

I’m not even close to the top 5% and always thought it was kinda weird how low rewards stopped for mythics

So for the first time I’ll actually be pushing further, which means doing more dungeons, aka more participation

I’m probably not the only person who gets portals and quits either

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I’m ok with going higher, but I don’t want another boring ilvl grind either. Grinding out Hero was already annoying enough. Then you snag your first +10 group and you’re finally learning a new curve of difficulty.

It’s not even insanely hard like it should be given you have 9 levels of practice behind you. So now does that mean sitting at 6/6 Mythic that +12 will finally be the hard mode of all hard modes? Or is it just another +10 mildly more difficult bump?

With the crest changes, honestly seems like it won’t be nearly the same level of slog we had this season

Be nice to hear up a bit faster with the odd crafted pieces

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This would boost participation for everyone…

This :point_up_2: won’t boost participation…only division. But that’s exactly why these folks fight so hard for exclusivity at the top end. They like the division because it makes them feel special.

:joy:

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I like how you think making people do 2 levels higher keys is this horrible chore

But making people do 150 mythics is just A-OK

Won’t boost lfg wait times or anything either

People will make high rating meta comps to do the 8s as fast as possible

Grats the meta is even more toxic now

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It’s about raising the player pool and making grouping easier for everyone.

The only people being divisive are the ones who complain about every little thing and about putting in work.

People are their own worst enemy. If you want to push higher in keys there’s multiple avenues to do so, but instead, you’re here on the forums complaining how you’re not being invited to keys.

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Having to do 150 8 does neither of those things

See you special guys later. :joy:

We already have the ‘participation awards’ in the form of KSM and KSH. This is just adding a more tangible reward to the next achievement in the chain.

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For what reason?