Nethwerwalk broken?

Hey all I was wondering if anyone else is having an issue with Neterwalk or finding it to be broken? We’re doing progression and doing Heroic Opulence. Raid leader called a wipe 2 times tonight.

So far I’ve had issues with Netherwalk in Normal, but I tested out Netherwalk twice tonight and I found that I’m on the side that does Yalat’s Bulwark. When it casts Flames of Punishment with Netherwalk on it does say Immune, Immune, however you still get the debuff on you. I had 5 stacks on me so once Netherwalk was done, I’m dead from the debuff.

I’ve had similar issues on Normal fighting Grong and I can’t think of every boss this has happened to, but I have died with Netherwalk on. I thought the tool tip was Immune to all damage.

Am I using this wrong?

No reason to ever get hit by flames of punishment.

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no i wasn’t normally but as i said we’re having issues with healers tonight lol so i figured i would try it out. Regardless there have been other mechanics i have been hit by while in netherwalk and i still die and I’m like if a paladin does Divine Shield he’s immune to all damage.

Netherwalk blocks damage, but does not prevent debuffs from applying. The DoT then (which is extremely heavy) would start dealing damage after Netherwalk ends.

This makes Netherwalk more or less the worst of the immunity abilities, but it’s still useful in an enormous number of cases, and would be the clear winner on the row in almost all cases if it was a true immunity. Also, the tears from other classes in the arena forums would be endless.

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ok thanks Brujanna. Yeah i guess in some ways it does make it the worst, but my GM also said if you take paladins bubble it’s also on a 5 min cooldown versus the netherwalk 2 min on top of the movement increase.

Also i don’t think netherwalk is horrible because it has saved me plenty of times, i just thought it was a true immunity and was wondering if someone was broken with it.

It’s just i admit kind of odd for me to experiment on what times i can use it and other times i can’t lol. But now i know for at least Opulence when i can’t.

Not sure if you’ll ever see that fight on mythic, but on that difficulty, it’s essentially mandatory to soak the Coin Shower casts in the final phase solo using immunities, because of the raw damage it does (3.2 million, so even if split across all 20 people, 160k each, which is about 65% of my raid-buffed max HP). Even in lower difficulties, soloing it can help your healers, as Coin Shower still does a respectable chunk of damage. Netherwalk is perfectly capable of immuning Coin Shower, and thus is a staple on that fight on Mythic, and not a bad idea on lower difficulties. If you get Coin Shower, you just run out of the group (and makes sure no one else is accidentally near you), pop Netherwalk once it’s <5s remaining on the debuff, and immune the damage. You can also use this, incidentally, to murder someone you don’t like if they are away from the boss and not paying much attention (:innocent:),

You can also use it to immune the damage from Winds on Conclave (to bait mechanics like Krag’wa’s leap or Kimbul’s pounce out of the circle), Tantrum on Grong, Meteor Leap on the mini-bosses during Phase 1 of Rastakhan (though if you time it right, you can hit Fel Rush right as the cast ends and avoid it completely without needing an immunity), Trample damage and the take-off and landing circles on Mekkatorque, the orbs on Stormwall Blockade, and both of the Flagship abilities on Jaina.

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Thanks. So if coin shower is targeted on me netherwalk negates all the damage done to the raid? Dam even on Heroic that is helpful. So if i am doing heroic opp then when would i cast it?

Our raid leader always just says everyone stack to soak but i never pay attention to the damage. Is it instant or does the damage come after the debuff ends?

If you are targeted by Coin Shower, you want to move away from anyone else and then cast Netherwalk before it goes off.

Only if no one else is in the radius. Netherwalk lets you eat the damage solo without actually taking the damage, and thus survive what would otherwise be a one-shot. As long as you run away from everyone else, no one in the raid takes any damage from the ability. Anyone dumb (or trying to be helpful, or that you decide to murder) that ends up in the radius will be one-shot by it, however.

Happens when it ends. When you get the debuff, run out away from the group. Make sure you wait until the debuff has less than 5 seconds remaining before you pop Netherwalk, though, it’s something like an 8-second debuff.

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Side tracking a bit (sorry about that) but I have a question for Xaedys.

I’m wondering why you are wearing that My’das talisman instead of, say, Dead-eye Spyglass as suggested on Bloodmallet. The My’das one is ranked at the bottom of the pack while the Spyglass is top 2. Is it because I’m missing something or maybe you had tough luck on trinkets and it’s the best you got so far? Or maybe you just like this one for other reasons but I’m genuinly curious because I’m kinda trying to mimic your gear on my DH and I happened to get my hands on a 395 My’das that could replace my 370 Harlan’s :wink:

Thanks man and sorry for the side-track :confused:

Because I don’t have one of sufficient itemlevel to beat my Talisman. This talisman only beat my 415 Alch Stone by about 0.5%, which only beat my prior trinket (which I think was a 400 Spyglass, iirc) by about 1%. It’s a terrible trinket, but it’s also 425, which means it does beat my other options atm.

When it comes to gear, and trinkets in particular, sim it through RaidBots. Most reliable method to tell what your BIS gear is. Just install the SimC addon, type /simc in-game, then paste the stuff in the window that pops up into RaidBot’s Top Gear sim. Super easy.

Fair enough! Thanks for the info. Definitly will try SimC. I was already using raidbots for stats weight but there’s no reason not to use the Top Gear module too.

The Top Gear sim is actually a more reliable way to gauge gear anyway, because stat weights can vary heavily over even relatively small quantities. The stat weights sim even mentions this. I use stat weights mostly to give me an at-a-glance indicator of whether an item is likely to be an upgrade or not.

Who said my name three times?