In the next 4 weeks, the vast majority of the remaining top horde guilds will be gone.
I’ll be un-subbing and quitting WoW. Blizzard doesn’t deserve a cent for this atrocity of inept management.
In the next 4 weeks, the vast majority of the remaining top horde guilds will be gone.
I’ll be un-subbing and quitting WoW. Blizzard doesn’t deserve a cent for this atrocity of inept management.
Admire your willpower, brother. Good luck with things.
Good riddance. Btw, players wrecked the realms, not Blizzard.
please. the horde on netherwind are doing exactly what you just described. I actually transfered from a server that was horde dominated to the point all the alliance left. i was one of the last to leave. It was the funniest thing ive ever seen. watching the horde hide around the corner when alliance are at a summoning stone. stuff like i used to watch the alliance do.
But on netherwind, there are more alliance obviously, but they are running around Solo. Horde are usually in packs. I don’t blame them. It is nowhere near the way you or the op are describing it. The horde had bone waste towers for days in a row, just last week. 2 nights ago, there was a small group of horde that took over the inn at honor hold. They can do this stuff because they group way more than the alliance do. Even when i get in a bg with a bunch of players from netherwind i already plan for it to be a tough win because they are all in pve gear.
i joined netherwind just before tbc. it was alliance dominated. Not as bad but very obvious from the first day i joined.
I like to think i added to the departure of those that left. mmmmm horde tears. taste so good.
When the horde started posting that they were ganking lowbies cause they had long bg ques. I did my part to make sure there was balance. lol. it was funny watching these idiots hang around cenarian refuge and try killing low 60s and avoiding the guards. Until i was there. lmao. no geared scrubs.
I played Netherwind throughout classic and TBC.
Alliance just run in groups and between 5-20.
All the summoning stones belongs to them.
Horde can clown around taking an inn in Honor Hold, but that doesn’t mean anything.
Bravo.
Here is the truth, your server will die. Mine will die. Herod will die. Sulfuras will die. Kirtonos will die. Fairbanks will die. Earthfury will die. Skeram will die. Blaumeux will die. And most of the rest are already dead.
Things are not going to magically turn around. You will have to make a choice, stay on a sinking ship, pay Blizzard more money, or quit.
Blizzard isn’t going to save you, and the players aren’t going to save your server either. They never have and they never will.
I’ve made the choice to play until there’s so few people around that I can’t do any content reliably anymore. There’s still classes and builds that I want to mess around with, and I don’t mind questing out in the open world (boosting has never been my thing), so there’s plenty of content left for me to personally enjoy. Before this, I religiously played an MMO that was dying for nearly a decade straight called Anarchy Online, so I know what to expect, and I know how to deal with it.
Yep. My guild is going to transfer to Faerlina in the coming weeks.
I cancelled my 2nd account already, will cancel main acct when they xfer off.
Blizzard deserves nothing for this atrocity of mismanagement and incompetence.
Wrong. Blizzard rolled out PvP servers with 5X the pop of original servers. Being the underdog on a 60/40 server now meant there were THOUSANDS more of the opposite faction instead of 100 or so. Getting to a raid or dungeon entrance or farming and questing often took HOURS if it was doable at all. The game literally became unplayable for many.
Blizzard did not lock factions. Blizzard did not lock servers. Blizzard keeps taking your money to transfer to another server that becomes an imbalanced mess causing more players to pay Blizzard to transfer. Blizzard keeps taking your money, and you keep forking it over.
Ya’ll got played.
Welcome to last year.
Yes, servers are dying. Yes the popular servers are getting a constant supply of new players. It’s been this way since classic.
Blizzard made every mistake possible with TBC. They’re tone deaf and listening to the wrong people. HvH should have been permanent at the start of July when it was obivous what the trend was with pvp populations. Dual Spec should have been in the game since release. Group finder(not the tbc dungeon finder) should have been in the game since release. Season 1 and Season 2 never should have had any pvp ratings placed on gear. There is no casual arena audience right now and it makes the entire experience bad for people who just like playing the game.
We’ll lose about another 50 to 100k people in phase 2 because they’re up against a real wall this time with tidewalker, vash, and kt. You can no longer just roll your face across your keyboard and kill these bosses. One person playing incorrectly wipes your entire raid.
Yes, players who have played the game for years and are committed to learning about it and being prepared will over come these feats, but that portion of the audience is much smaller than you’d think it is. Majority of classic/tbc players have no raiding experience past wotlk when raids started to get progressively more challenging outside of LFR.
This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.