Nerfs today

It seems quite a few players are upset about the nerfs. It would seem more logical to buff the other classes as apposed to nerfing a class. If all of us send in suggestions to Blizzard, maybe we can change this? Just a thought.

Who know’s what Blizzard is thinking , maybe they can be straight up honest and tell us. I do know alot of people Play hunter’s and that is the last class you really want piss off when it comes to Subscription’s.

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Would of been logical to Nerf the Wild spirits, as it’s the main issue for our burst. But that would mean hurting alot of classes that use it. So instead of fix them properly or buff them, nerf the hunter more…

Wonder if that will make Surv or BM more viable now.

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Surv is just a dead spec. Period. People play a hunter to deal ranged dps. But that’s another story.

BM has never been bad. It’s a completely different damage profile, which works, but doesn’t favor the front-loaded burst like MM does.

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It was their approach since forever, it never wavered from player’s input - because majority of proper feedback is drowned out by moans and whines of those who were out-dps’d or killed in pvp. WoW community has a glaring issue of having a “crab in a bucket” mentality.

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Yea it seems like it’s always been nerf everything to trash instead of make everyone awesome.

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Exactly. BM Hunter has been crushed. Pet made squishy, AND 4sec res time, AND spirit mend nerfed to nothing, AND 5% overall damage nerf, AND AOE limited to 5 targets, best legendary involves 2 cool downs and super clunky, kill command hits like a wet noodle now, killshot not much better. They have crapped all over us.

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But yet, if we have no Cd’s a warrior can bladestorm and i watch my health go to zero… I can eat a sandwhich while being deleted back to 3rd grade by a rogue, and there are others, im not the most geared, but when i did my cd’s together, i was able to get people down to about 30% and a kill shot doesn’t finish, then im scrambling to either retreat cause im out of cd’s for damage, or I push to finish and a rogue visits me and I wake up in a graveyard.

Our burst is our bread and butter, we aren’t sustaining that dps, we are bursting and holding tight, like a Arcane mage. MM ride the rollercoaster from hell, it’s just ups and downs till the fight is over. If we mess up, we can recover, as long as not capped, but still, if surv is dookie and BM is middle of the pack, then i guess they want MM there too

Melee uptime has never been so severe, their mobility and escape prevention never higher, and their burst just as heavy if not even more so than MM.

Sub Rogue, WW Monk, Arms warrior will straight delete you from existence quicker than MM ever could. I mean we have to stay still and cast a 2.5sec skill.

The answer to all of that was just nerf DT from being used in stealth… but na let’s do everything but that.

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Blizzard listen to feedback? Nahhhhhhhh

They’ve had 15 years to figure that out yet it still eludes them. Don’t hold your breath.