Nerfs are bad for the game

Not to pile on but that feels like you just reached a ceiling in the manner that you play/understand the game.

The nerfs were warranted, it didn’t affect survivability in any meaningful way that would prevent people surviving what they were already surviving.

If you’re running out of mana, you’re doing something WRONG.

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balancing around mdi is dogpoop suggestion btw.

blancing around the 1% is more understandable cause it trickles down to lower casual keys. 7 keys only inviting prot paladin cause its meta is a huge issue and the nerf is understandable. because surprise, prot paladin is still the meta tank it just not brain dead to make bads survive by pressing nothing

Our prot paladin in my guild was doing 994k dps on Princess Kyveza. I think ya’ll are fine lol.

Best damage + best utility + strongest defensive CD in the game. Sure your baseline isn’t the same as Warrior, but warrior has almost no way to heal themselves and has zero group utility.

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If everything is OP then nothing is OP. This is what MoP felt like to me. Was so good.