Nerfing previous class tier items to reduce player power in current content is not at all the correct approach to take. While I am more in tune with Paladin balance given I main one, many other classes have recieved similar nerfs. As a result, gearing for characters without tier 4 has become suddenly much less effective, with older sets becoming basically worthless. That is without even addressing the horrendous rotational changes implemented by changing cooldowns.
If player power is too high in the new raid, then either buff that content or nerf player damage in a more diverse way. By focusing these nerfs into earlier tier, you’ve just reduced build variety and the power of people attempting to catch up. Great way to ensure you wont get any new players to try out the new content
It has nothing to do with that. Rets among many classes were enjoying the playstyle and rotation. Blizzard is forcing the player into a new playstyle for no reason. Every retail expansion they continued to drastically change classes everytime. Its saddening they are doing it to sod. I enjoyed having different build options, now every ret will be the same
No class has recieved a completely different playstyle except ret
Everyone already new templar enchant was op. It got nerfed. But blizzard continued an nerf everything that made ret ret. Seal twising and stacking recieved a huge nerf. I dont think you even understand what happened. Before this patch rets had a skill cieling with twisting and stacking, that skill ceiling has gone away because now rets will just use 1 seal and just press buttons. You complain that ret was easy before, well now its gonna be easy to play like every class and do less damage.
Brother you are saying this with nothing to back up what you say, you’re speaking straight from emotion. Explain how landing a twist in a .400 ms window is easy while also having 6 other offensive spells to press. Compared to any class that only need to just press buttons?
All those fancy set bonuses that you are complaining about getting nerfed made your supposed “6 other buttons to press” pretty piss easy. Crazy high burst for minimal effort does not equal skill nor good class design.
And yet, even now, in the face of finally coming to terms with getting nerfed you just cant admit it was OP.
Everyone got “fancy” bonuses. Even with rets “fancy” bonus, we had way more buttons to press that many other if not every other class, you claim it doesnt have skill that is your opinion but you have nothing to back up your claim.
Rogues only have to press 1-2 buttons. Thats skill to you? Killshot spam is skill to you? Icelance spam is skill? Starfall is skill? Seal twisting not skill. Got it
And yet none of those are putting up the same damage burst output as ret within the same time frame.
We both know it, you just dont want to admit it. Which is why I have no desire to keep beating this dead horse that you keep up in every single one of these threads. Take care and enjoy your well deserved nerfs.
So you wanna compare bursts to fit your narrative? Rets had the highest burst in the game because of the amount of buttons they had to press to set it up to begin with, overall damage ret was not the highest in the game. You want rets to have the most amount of buttons to press than any class and also do less damage than them? You think it makes since for a class to only press 1 button and do more damage than a class pressing 6?