Nerf shadow priests

When’s the nerf coming? I see class tuning for the other OP classes but the most OP class of all is still not nerfed. This is seriously becoming unfun to play.

17 Likes

How long was it before they nerfed Penance? Probably about that long.

3 Likes

I cannot BELIEVE shadow priests aren’t being nerfed on the 21st and we have to wait minimum two more weeks before this gets changed

As a warlock, I am disgusted by how objectively better at everything SPriests are in pvp:

  • Warlocks have to pick between fire and shadow damage; spriest is pure shadow
  • Mind Spike does as much damage as Incinerate, but three-quarters of a second faster cast time.
  • Shadow Word Death does as much damage as Chaos Bolt, but instant
  • Able to nuke as hard as a Destro lock AND dot as hard as an Affliction lock with the same gear and spec
  • More self-sustain (which is saying something considering how much self-sustain locks already have)

Warlock is an objectively, categorically worse caster than spriest in every category. But no changes necessary! Very balanced game!

12 Likes

spriests are COMPLETELY out of control way more op than boomkins ever were, way more op than the phase 1 scorpions it is absolutely ridiculous and this needs to get fixed sooner than later.

6 Likes

honestly half the classes are ungodly busted and it feels like phase 2 pvp is some third-world country experiencing hyper-inflation - most of the casters (except warlocks…) are running around with instant-cast spells doing over half of your HP and without reigning in a TON of spell coefficients on runes we’re going to spiral out of control by phase 3

phase 3 will see mage Arcane Surges literally 1 shotting enhance shaman tanks for over 5k damage, disgusting

1 Like

I mean the arcane mage one shot takes 2 cds that have 3 minute cd, and uses the mages entire mana bar. that is a HIGH COST. I’ve got nearly 2000 hks in battlegrounds phase 2 and spriests are really the only thing out of control imo

1 Like

Even still, I wish as a warlock I could just use two cooldowns and make my Chaos Bolt instant cast and do 50% more damage… as it stands locks have to hard cast Incinerate (2.25sec) and then Chaos Bolt (2.5sec) just to hit for 900 with max fire spell power (and no stamina). It’s a joke.

At least they’re good in PvE, but in pvp… get serious!

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I’m not gonna lie warlocks are feeling like free kills in pvp, I don’t play one but the meta warlocks seem to hit me for basically 0 damage if I was a warlock main for pvp, I’d definitely be running haunt and NOT meta

4 Likes

Ive considered dots overpowered for 20+ years. Yeah, its sucks when they get dispelled, but if they dont its basically an instant nuke for very high damage.

Feels impossible to balance.

100% agree with you.

Shadow priest just stole the entire class identity of warlocks and does it 100x better than warlocks at the same time.

Ph2 put warlocks down at the bottom of the barrel. we are borderline unplayable in this pvp meta. Unable to compete against most classes in the game. and outshined by spriest in PvE in every single way.

Spriest even has infinite mana without having to waste globals spamming lifetap and losing health. They even took that away from us.

1 Like

Enjoy getting instantly murdered by rogues, warriors, shamans, priests, mages, druids (even feral) yeah basically everything except for maybe hunters.

haunt/affliction is absolutely terrible.

That’s a FEATURE, not a bug. Getting kicked on shadow hurts them a lot more than being kicked on fire or shadow does us.

Different toolkits are different… longer cast time spells also scale better.

It also has a Cooldown, damages them, and is also their execute spell

No, they do roughly as much damage with a combination of dots and nukes. If they purely try to do either dots or purely nuke, they are inferior to the respective warlock specs.

Their sustain costs them their only defensive cd (dispersion) or is a 5min cd.

Warlocks can lifetap for mana whenever they want, and literally never oom as a haunt/drain spec.

Shadow might be overperforming right now, and SW:D specifically seems to be a bit busted for pvp, but there’s a very real chance that if we applied a global pvp damage nerf (which is needed for a NUMBER of specs being able to global people, warlocks included), the entire shadow kit would be significantly weaker, if not balanced already.

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A global dmg nerf is needed. But sadly this will just gimp warlocks even further. Blizz needs to seriously buff the warlock dmg so we can stay competitive.

I’m just afraid once they nerf us we go back down to F tier in PvE. This is why I prefer when there was pvp stats to separate the community. Now my specs gonna be punished over a gimmick ability.

1 Like

Lock burst requires a bit of setup to perform, but it’s among the highest damage, and most consistent burst combos in the game right now… being 3 nukes that HIT for a combined 1500ish damage in a single global, and have 45% to critical each.

Any two of those spells crit, and the target likely 100-0s outright… and if Chaos bolt crits, it almost doesn’t matter if the other two do.

I’ve outright globaled from 100-0 something like 8 people today alone pvping, and only had beserker for 2 of those.

warlocks aren’t bad right now. P1 just taught a bunch of people how NOT to play warlock, and they are struggling to adapt to how the class actually works in p2.

Running chaosbolt in pvp is a death wish though. You can get some juicy clips here and there sure. But the stars and the planets have to align perfectly for that to happen. There is nothing consistent about it.

you rely on 2 hard casts, an aoe field on the ground and a rune proc with 10% chance to proc.

I somewhat agree with you. But the thing is. This is not classic. This is SoD. Any caster that is standing there actually casting is a sitting duck. Every other class is running and gunning with instant cast spells. And warlocks are still in 2004 casting 2+ second casts like plebs.

thats why metamorph is the only really viable pvp spec right now. At least we can spam searing pains for 200-300 dmg while staying mobile.

you don’t use lake in pvp. and it’s REALLY not hard to get a chaos bolt–immo-conflag combo off in pvp if you position yourself right… Again, P1 taught everyone that they can just derp around at close-mid ranges and be fine, when that has historically NEVER worked for warlocks outside of p1…

You sit at 35-36 yards at nearly all times, and only rarely ever get too 30 yards from a target.

Meta is literally the worst of the 4 possible glove runes, and not something you want to run in serious pvp.