Nerf paladins

Paladin utility and healing: Hand of protection 6 sec immunity to all physical damage, divine shield which is complete immunity to all damage or for 6 seconds while allowing you to heal or do damage still. A 40k absorb bubble, a immunity to slows effect, a 3 sec divine steed, a 5 second stun that's cd gets reduced by a talent, a lay on hands heal that heals you to 100% hp, flash of lights that heal for 20% each, instant word of glory heals. A wake of ashes talent that generates 5 holy power immediately, a 70% slow...

Meanwhile...

Warrior utility: blood thirst, enraged regen, 50% aoe slow, stun (if you spec into it), overall lower hits in wPvP, no absorbs or immunities, no 40k bubbles... in arms you have 0 heals at all unless you have a certain azurite trait.. and even worse defensives.
Troll attempt?

I'll bite.

For every warrior crying here, there's 4 holy paladins crying on the:

    Mage Forums
    Demon Hunter Forums
    Shaman Forums
    PRIEST FORUMS
    PVP/Arena Forums
    RBG Forums


There are so many classes that can just instantly remove our bubbles, it becomes ridiculously frustrating and we can die instantly. Your complaints are not paladin issues, they are warrior issues. Us pallies are struggling.

If you play at high level (2k+ arena) you don't see rets. But what you do see, are WARRIORS. Arms and Fury alike. Get a good healer and you don't need self heals heals. You're a warrior ffs.

Wars are a force to be reckoned with. You don't need to be concerned about Blessing of protection because your Shaman/priest/mage/DH and even Resto druid (cyclone) can completely counter it or remove it.

L2P / git gud
9 Likes
Except the game should not be based or balanced around arenas considering more people enjoy wPvP and PvE
10/24/2018 03:31 PMPosted by Selandria
Except the game should not be based or balanced around arenas considering more people enjoy wPvP and PvE


Balanced around pve and you think ret should be nerfed?

World pvp should be balanced??????

Adorable.
5 Likes
PvP is balanced around 3v3s actually, and seemingly there is some RBG balance happening now.

The game will never be balanced around world PvP, and PvE is completely separate to PvP... there are pvp template modifiers, and PvP talents that completely change playstyle. 1v1 out in the open world you're going to lose to a ret as a warrior, every time. Just how it is.
2 Likes
So you're talking PvE, where Arms is parsing second across all fights, and ret is second to last.

wut.

Yeah, definitely confirmed as a troll post.
You're complaining about WPVP now? Where were you when WPVP was happening back in Vanilla, or any expansion for that matter. Did you play on a PvP server, especially one that was 5:1 ratio (Horde:Alliance)? I can only recall once that as a ret Paladin that I was OP and unstoppable. That time has passed. Our glory days are behind us. Our utility is one of the things that keeps us from going crazy and yet you don't like that because we can survive longer than you can 1v1. I'm thankful we can counter those foolish warriors who think themselves superior and assume they can wreck every class 1v1. Last I checked, the majority of BfA's progression revolved around Raiding, M+, Battlegrounds (rated), Arenas, Warfronts (to an extent), and Island Expeditions (to an extent). If Blizzard balanced progression around WPVP, you might have an argument. Until then, thanks for letting me know what's going to happen when a warrior thinks they've got the upper hand on me 1v1...
None of the ret utility you mentioned is useful in raids or m+. Try again, I believe in you.
1 Like
So 1v1 in the world you get your !@# handed to you by a ret pally. So what? That's life. WPVP is not balanced for PVP. It is just something that happens. Battlegrounds are where there is balance. Because you make a team that plays on the strengths of each class, while covering the weaknesses.

WoW has never gone the way that say Guild Wars did with something like rock, scissors, paper. Where Each class can always be beaten by another one. But there is usually a way to get around another class.
Is hand of protection really that much of an issue for you OP, or is it a l2p?
Let's take only the first complain.
A 5 minutes cd to physical reduction. You know that this game is balance around 3 vs 3, right? you should relly on your team mates to counter the enemy team. And if you can read the post over mine, Ret utility is literally zero right now, everything that we, potentially, can bring to a group, can be superated by a blink, dash, teleport, poly, sap, blind or a stun.
If you can't counter a 5 minutes cd, go play fork knife and uninstall wow.
It always bums me out when they realize how in a fit of gamer rage they made a stupid post and don’t come back after exposed. I definitely gotta say of all the classes I see out and about with warmode on I feel most confident when it’s a warrior.
10/25/2018 05:53 AMPosted by Thulen
Let's take only the first complain.
A 5 minutes cd to physical reduction. You know that this game is balance around 3 vs 3, right? you should relly on your team mates to counter the enemy team. And if you can read the post over mine, Ret utility is literally zero right now, everything that we, potentially, can bring to a group, can be superated by a blink, dash, teleport, poly, sap, blind or a stun.
If you can't counter a 5 minutes cd, go play fork knife and uninstall wow.


OP is a blood elf also, so they can use their racial to dispel BoP.
1 Like
Prot warriors just suck right now. Let's not take it out on the paladins. Barking up the wrong tree. If anything, complain about the Blood DKs.

But again, I personally think it would be more fun to buff us, instead of nerf others, since this is you know... a game and it's supposed to be... what's that word I just used? Oh yeah, fun.
People don't even call out the fact that most of the statements made were wrong?

It's blessing of protection, we no longer have hand spells.

Blessing of protection lasts 12 seconds, not 6.

Divine shield lasts 8 seconds, not 6.

Meanwhile OP ignores that he has shout and battle stance as defensive choices and more mobility than ret to avoid the need to have immunities and absorbs in the first place.

This is all a git gud issue. 1v1 you shouldn't engage with a ret to begin with as a warrior. You have a lot of options to disengage from wpvp against a ret as a warrior as well.
1 Like
This war just went to rogue forums to tell us we’re op as well.

Rogues may be a little
Overturned, but damn. L2p.
1 Like
Oh and looking at her posts, shes been to hunter, rogue, pally, Druid forums to complain about them all.

Lol so funny. Garbage
10/25/2018 10:55 AMPosted by Selandria
only paladins would defend such a broken class.. that is, wait for it.... paladin. Shocker.


Then reroll as one and go get gladiator and hero on it if you think it's such a broken class.
1 Like
Someone watched too much bajheeras youtube channel and decided to lvl a warrior thinking he /she would be a warrior god, but soon realized it is the worst class for solo pvp and 1x1.

And now is advocating nerfs for all other classes instead of asking for buffs to warriors.

That is pathetic!
1 Like
Cry more tears they feed me