Yea in 70-79 its broken. But thats mostly because the diff between being geared and leveling is pretty high. I sit in that bracket for a while on this char.
MM could use some damage tuning.
They just need different tuning for BG and Arena.
More damage in arena, less in BG.
They’re 2 different worlds, BG have always suffered at the hand of Arena. It is what it is.
I concur with Guuah, using your other 9 enemy movement tools and closer range to help land traps is sound advice. Using them in stealth on stationary targets works well too.
Bro! If Blizz actually knew how to do their job this game would be sick! But nope their ChatGPT DEI Woke staff aren’t smart enough to figure out how to balance PVP in anyform.
This is a very reasonable suggestion.
I wish blizz would actually do proper tunings more often so we wouldn’t have to deal with a million rerollers everywhere. Every bg now has several hunters, warriors, monks, or disc priests, and with the occasional warlocks with their 4-5m chaos bolts back to back.
just got out of a BG with 8 MM hunters and 2 priests lol we went 3 and 0
(https://imgur.com/a/lqIJ1Q3)
also adding to the cancer in BG’s is frostbite procs need to be disabled in BG’s since the DR on it clearly doesn’t work if there even is any, legit spend half of a BG game rooted in place
lol Skynyrd,
That pic made me chickle. That’s about how it be sometimes.
Balanced as all things should be. Now all MM needs is a Convoke the Spirits SL ability so they can instantly kill all enemies in 30yards like Druids did all of SL, from stealth.
Try the 10-29 bracket, rapid fire can drop someone before they can even hit the defensives. Maybe, 1/5 of a second.
First off, I just boosted and geared my druid. You better get out of here with that rhetoric. 2nd off, you should be asking for divine toll or ringing clarity sub rogue instead. So instead of the enemy having time to take a breath, you could kill them before a blink.
SL Divine Toll w/ ringing clarity and Avenging Wrath, and Seraphim(costs 3 holy power) and a bit of luck to provide some crits, was like a stars align moment where you would remove about half of a persons health. That is to say, pretty darn effective for a few buttons pressed.
Convoke was MORE damage per person, and an AoE, and the spec that had it was also equipped with stealth, that was a crazy time to pvp. Yeah it could be inturupted, if you lived long enough to find and target the Druid AND didnt rely on a melee range kick to spare your life. On the flip side there was no counterplay to DT with RC procs criting unless you could kill the Ret in CC.
No one fears current Convoke tuning on live, so no need to nerf it or recommend nerfing it. Convoke your little heart out, cant even hurt enemies feelings with it.