It’s overtuned in the current LFD environment compared to other dungeons. The last boss in particular is chunking low level tanks for half their health, and nobody has to do an interrupt rotation for anything else in sub 50 LFD (or mythic+ really until you get above 10 tyrannical or something).
Just because it doesn’t fall over after you walk into the room doesn’t mean something is overtuned. Nothing wrong with it being a little harder than the other dungeons.
Some of these older dungeons have bosses that were borked by the squish.
For LFD it does. It’s supposed to be the trivial difficulty. That’s why they removed mythic (previously heroic ) from LFD. This ship sailed a long time ago with WoW
It it’s actually harder than other dungeons in the same queue, and offers comparable rewards, then it would actually be something wrong if it was harder than the other dungeons. That’s a pretty basic aspect of how tuning works.