Why do we get only 2% for winning at least 3 games of solo shuffle? My main goal this expansion was to solo shuffle my way to collecting the glad mounts. However I’m finding the long ques and low percentage is making things very time consuming like wayyyyy more than I can do.
On normal days I can get up to 2 hrs of playtime. Which is a lot of time to play one game each day. My days off I get more time. On weekdays with the que times I can get to at best 4 games per day (it’s actually close to 3 since que times can be crazy sometimes). In a perfect scenario that’s 3 wins and 6% a day which isn’t unreasonable at all when grinding in WoW. However when account for losses that might happen or dcs and leavers which I’ve noticed is becoming more common the higher I climb (I’m only at around 1400 so I can’t imagine how bad it gets the higher u go) I’m lucky to get in one win a day.
Since all my hobbies are dead in the freezing winter I can spend my days off gaming. When I have A Full DAY of gaming with little chores I manage to get maybe 6% with 45 min ques a quarter of them leavers or dcs and a quarter of them losses.
The long que times plus the fact that you are playing 6 games per match makes 2% feel weak. You get three wins in rated 3v3 and you get what 6%? Win three games in solo shuffle and you get 2%? There shouldn’t be a penalty for choosing solo shuffle over finding a group for 3s. Either have it so each individual win in a solo match grants 1% for the mount. So if you have a really good 6 win match u get 6% a normal win u get 3% and for those losses you still make some progress for a win or two even if it isn’t much. Or just have a flat rate of let’s say 4-5% for winning a solo shuffle game. Idk anything about rating this is purely for the mounts progress im a pvp player that likes collection I don’t really care about my rating I try to win for mount progress only.
Just grind, my friend, just grind…
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welfare mounts are trash anyways
I am my dude I am, but I want the hippo pvp mount and I have to earn the current one first before I can even start the vicious saddle grind.
If I just wanted the current mount I prob wouldn’t complain but the fact I have to do this experience bar twice in a patch cycle that’s suppose to be quick I don’t think I’ll have enough time lol
Just queue as healer, instant queue pop
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I don’t think it’s time effective to lvl a new character.
I have this character who doesn’t have any gear yet or pvp experience and then my enhance who’s my main.
Is resto good in solo shuffle? I remember a time when resto was king but I haven’t seen many in solo shuffle. The top healers I see are Druids and evokers with priests and monks as a close second. Resto shaman is the least I’ve seen.
What’s the easiest most op healer spec? I know evoker is great but I feel that requires a lot of skill to master and I’m just an average pvper looking to grind out some mounts.
Shouldnt really be any main goals in a virtual world, other than just having fun. There is nothing in wow that you can actualy touch … its not something you can re sell and make big profit from. Not sure why people take video games as real life. Play the game, just dont let the game play you.
“Main goal” refers to this game. Not like world goals lol. I’m a marine biologist I have my life goals my WoW are just that goals in WoW lol.
I just want the round hippo mount my dude it’s not that deep
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efficient leveling will get you 60 in what, 8 hours if you’re diligent but not a speedrunner? 480 minutes. wait 10 minutes per dps q in shuffle and your breakeven point for saving time is 48 shuffles/288 rounds. if you’re landing 2% of the bar per match, you don’t save much time this season rolling a healer but you’ll make it all back in future ones ez, and that’s to say nothing of how much faster you can…encourage…games to go from the healer seat
I was speaking to the person who was raging over wow, when in fact the actual players has such little control of the actual outcome of their class they play. bliz makes the dps and healing numbers, and they change the bar to get people to re roll, to keep the time metrics going.
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