Need some tweaking on a castsequence macro please

Its a bit of a doozy. I want to cast final reckoning at my location, then wake of ashes that then turns into Lights Hammer (the ability and tooltip actually change.

Whats hard is Final reckoning is a 1 min cd, and wake/hammer are 30 seconds. So I need it to do the above, but wake of ashes/hammer twice. What I have so far:

#showtooltip Final Reckoning
/castsequence reset=50 [@player] Final Reckoning, wake of ashes, Hammer of Light, wake of ashes, hammer of light

This works until hammer of light time. It never casts hammer

If you removed the forced tooltip, what icon does it show when it gets to Hammer of Light?

I must be messing this up because it just has a red ? now:

#showtooltip
/castsequence reset=50 [@player] Final Reckoning, wake of ashes, Hammer of Light, wake of ashes, hammer of light

That’s what I figured. Try putting Wake twice and see what happens

#showtooltip
/castsequence reset=50 [@player] Final Reckoning, Wake of Ashes, Wake of Ashes

That works really well ty kindly. One quick question for you. Every so often ret gets an extra proc for wake. But its determined by combat factors. If I add more wake of ashes, I may not maximize my final reckoning time would I?

So timed resets on castsequences are the time since last press. I personally don’t recommend them because they really don’t work well on general but so long as you understand how the reset works you can generally get something that’s close to what you want.