Need Help With Ret Rotation

Hi guys,

I am a returning player after being gone for 4 and a half years. I mained a ret and the rotation as much as I can recall was much simpler than ret rotation is now. I have been to Icy Veins and I quite frankly don’t understand their ret rotation section. It seems you cast just about all your spells with 2-4 Holy Power or fewer. There is no order to it. I am trying to figure out which spells to cast first then second etc when you encounter a mob or are in a raid.

Thanks in advance

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Your holy power is just line combo points on a rogue. Your maintenance buff and finishers cost 3 holy power. You want to use the appropriate holy power spender without overcapping on holy power.

Typical builder/spender class.

Hi Felforsale

Thanks for your reply. I understand ret’s a typical builder spender class. My problem is I don’t want to just push buttons at random to generate holy power.

I want to know which abilities I open with when I encounter a mob. What do I open with, Wake of Ashes, Hammer of Wrath, Blade of Justice? Then what?

If memory serves Ret rotation when I last played was simpler> something like Crusader Strike>Judgement until you got 3 HP then it was Templar’s Verdict and you used Divine Storm when it procced.

We don’t really have a rotation, you build HP and spend it. You have a sequence to use CDs currently with the 1 minute build but that will probably change with patch.

The priority to use builders is:

Hammer of wrath
Blade of justice
Judgement
Crusader strike

You use a spender if you either have 5 holy power, your next builder will put you over 5 holy power, or you have 3-4 holy power and no builders are available.

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So, I think you’re looking for something like this:

  • keep the big builder (2 HP or more) on cooldown (Blade of Justice, and if desired: Wake of Ashes, Divine Toll)
  • keep the abilities that can be reset from a proc, on cooldown (again, Blade of Justice and depending on circumstances, Hammer of Wrath)
  • keep the ability that increases damage on cooldown (Judgement)
  • finally, whatever is left which happens to be just a simple builder with no other benefits (Crusader Strike)

Doing this smooths out the rotation and maximizes your Holy Power generation. There may still be dead time just waiting on all cooldowns, depending on your haste, talents, procs, etc.

People have given great replies. To put it one more way, in simplest terms you want to cast the ability that will net you the most hp in that moment without capping or wasting excess hp. As others have said, if that’s not possible, use a spender then go back to the building. It really is kind of a whack a mole feeling.

Thanks for all the great replies guys. I really appreciate them. I will read them carefully and get back to you if I need more info

  1. Cast Wake of Ashes Icon Wake of Ashes (With 2 Holy Power or less).
  2. Cast Hammer of Wrath Icon Hammer of Wrath (With 4 Holy Power or less).
  3. Cast Blade of Justice Icon Blade of Justice (With 3 Holy Power or less).
  4. Cast Judgment Icon Judgment (With 4 Holy Power or less).
  5. Cast Crusader Strike Icon Crusader Strike at 2 charges (With 4 Holy Power or less).
  6. Cast Consecration Icon Consecration.
  7. Cast Crusader Strike Icon Crusader Strike at 1 charge (With 4 Holy Power or less).

The priority order is on icy veins. The With x holy power or less part of each line is to prevent you from wasting holy power generation. Because if you generate more holy power with an ability then you have have room for it gets wasted.

e.g. if you have 4 holy power and you use BoJ that generates 2 holy power you will end up with 5 holy power which means you wasted 1 holy power.

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the rotation guides have the exact spell order…

Not everybody is aware of rotation guides.

Depends on a lot of factors when in burst window but outside of that just build and spend. Simple rules but can vary from build to build are never overcap holy power, blade of justice on cd, judgement prior to spending for dmg boost, crusader strike when those two not available and consecrate when nothing to push(not a lot of dmg but helps proc some things our only dot). Templar verdict for 1 target and divine storm for 2+ generally.

I typically save all my cds for kyrian burst window and then just kind of go zone out and watch floor mechs/support/heal until next burst window. Kind of a fun way to play because most of your damage is in like 10s then you can just play the game. Sucks when you mess up 1 part of the rotation though.

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Everybody that spent 10 seconds googling them are.

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And I wonder why people think this community is toxic. You could just not respond but no, you had to take time to be a jerk.

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I’d read icyveins or wowhead.

Depending on talents:

  1. Pop Wrath
  2. Pop Consecration.
  3. Judgement
    3a. If Kyrian, pop Divine Toll and smile with glee at the flying hammers and big damage.
    3b. Final or Templars Verdict if single target, Divine Storm if multiple.
  4. Use whatever you need to generate HP, most likely Crusader Strike, Blade of Justice, HoW or another Judgement if it’s off CD. If you’re completely out of HP and Wake of Ashes is available, use it. It grants 3 HP and it literally doesn’t even have to hit anything to do so, but if used against Undead it stuns them all and conduits make it do additional DoT. Wake of Ashes is how you chain Divine Storms back to back (as well as abilities that have a chance at free Divine Storm).
  5. Pop Verdict or Divine Storm again.
  6. Rinse, repeat, inserting Consecration, Wrath and/or Seraphim when they’re off cooldown, and Divine Toll if Kyrian. Honestly no idea about the other covenants, have never DPSed as a Venthyr Ret Paladin or NF or NL ret paladin.

Judgement gives boost to Holy damage.

Sanctified Wrath causes each holy power spent to do additional damage on top of the actual damage the ability does.

I’ve never used Final Reckoning but like most Ret abilities it gives a boost to holy damage for a certain timeframe, in addition to a bunch of holy damage up front.

You’ll have to kind of test it out and see what works for you. I used the same build for like a year after making my first Ret paladin and then changed it after I saw similarly geared guildies out-dpsing me when we were in mythic runs. There isn’t really one right answer.

All the ones here definitely aren’t. You don’t cast Hammer first, rofl.

I never really understood the mindset of people like you, you call me a toxic jerk for pointing something obvious out, like you yourself aren’t being toxic. Are you also a white knight irl? Captain save a ho? Out to protect those who cannot protect them selves, fight injustice on forums around the world? All while maintaining an impressively low level of self awareness.

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It’s basically just build up as quickly as you can and then spend it. Not complicated at all. Blade, judge…crusader only if you have nothing else to do.

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You do not want to use Wings and then immediately hit Consecration, Consecration is literally a DPS loss, besides in HUGE AOE, to use in any situation where you have any other button to push. You also want to build HP before using Wings no matter what Covenant you are.

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You should probably take a few minutes to look up the saying about those who “open their mouth and remove all doubt” seeing as it’s very appropriate in your case.

Hes not as good as you so he got jealous. Simple as that. Just ignore him.

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