Need help choosing a Main

Hey everyone! Hope those in the beta are enjoying it, and to those not in (like me) Stay hopeful or keep watching youtube videos like i have been :’)

Anyways, to the title. I need some help choosing a main. I originally played a NE Hunter back in the day (shocker… i was 16 and love animals) And a rogue for pvp.

I would love to be able to play everything, but we know that vanilla/classic doesn’t really work like that with alts unless you do not have a life, sadly I do now and can probably manage 2 characters max with slow alts along the way. I plan on doing both PvE and PvP Hopefully at least up until BWL clearing on farm.

I main Shaman now, but I know back then it was mostly healing and then pvp was secondary, which I wouldn’t mind, but I probably will end up Alliance again due to friends rolling Alliance. So Shaman may be out unless I roll one on my own?

I have narrowed it down to these classes:

Druid (Aesthetics for their gear is amazing, plus leveling is fun once 20+)
Rogue (I solo pvp a lot and stealth is just a fun mechanic)
Mage (Mages are fun and I make my own food and water)
Shaman (I just love shamans and ele in pvp is fun CL critting people)

As you can see, I am in a pinch. I know that classic has some limitations for race to class combos, I wish NE mages were a thing but they are not, gg. That jump flip is OP.

Any input would be amazing as to why you would choose one over another. If you think that it is possible to play all 4 please tell me. I was a dumb kid during classic time and I did a lot outside of the game like sports in high school haha. (who goes outside???)

Thanks guys!

See you in Azeroth!

The game isn’t going anywhere. You have time. Even if you don’t level them all right away, you can use them as bank alts, you may fall in love with one and decide that’s your main.

My mage will always be my “main”, but I’ve always had a little army in the wings.

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Try and narrow it down, do you feel like ranged or melee?

Monk :grin: :grin:

This guy lol.

As for what I enjoy more, PvE wise ranged, PvP i dont mind either, they are both enjoyable.

But in party/raid you’ll make them for EVERYONE. (everyone.gif)

Totems are both cool and annoying thing, there’s just so many of them, you’ll die of management

My choice. Low amount of annoying stuff (like farming shards for lock, making food as mage, being buff-bot paladin etc), best pve dps and extra fun pvp + ganks.

Rogue:

-Stealth through unnecessary mobs to complete quests makes the game flow better
-If being ganked by high level horde you can simply vanish out of sight
-Can creep up on unsuspecting players and gank them
-Right in the thick of it during combat
-Can pick locks
-Sexy character

Think it is viable to play both Mage and Rogue for 2 mains?

Or should I try to do a more needed class like Druid/Shaman for healer??

demon hunter, if that doesn’t work you can try death knight, if that doesn’t work i would also recommend monk

Ahhh gotcha, ill make sure to do that

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Cant do any one thing well. In raid healing hots are useful for many encounters, tanking… dungeons fine, raids… just no. DPS > farm some manual crowd pumellers get the shapeshift helm and yeah might work for a couple tiers.

Stealth is slow, positioning in stealth is annoying. WOTLK is where it became really awesome. they do do well in 1v1 though.

AE farming certain spots will probably be really good, in raids mostly just fb spam though isnt it? PVP sit back double trinket pom pyro?

If you want to heal go for it.

I would suggest mage. they are one of the strongest if not the strongest in vanilla. they are the only class with good aoe as well, so keep that in mind.

by the way, druids have a million keybinds if you wanted to play a druid.

One thing you gotta take into consideration when looking at classes for Classic are the things most people don’t bring up, such as:

Healers/Caster DPS:

If you want to play one of these, be prepared to have up to 4-6 different ranks of the same spell on your bar, and be able to know when is the best time to use a specific rank of a spell or heal. Mana conservation was a nightmare back then, and if you used your max rank spells all the time, especially in a raid, you’d be oom before the boss dropped below 90%. Mana management is the name of the game here.

Luckily there are some ways in which you can deal with it. Innervate for Druids for one restored a % of mana, as well as a mages Evocation, though if I remember correctly I don’t think either of those, or at least Evocation, could be used while in combat.

Tank/Melee DPS

Don’t think about rolling a Druid for example because they can be any role. Bear form might be fine for 5-man dungeons while leveling, but end-game tanking was the realm of the Warrior. Good luck mitigating a crushing blow if you don’t have a shield and subsequent Shield Block ability to go with it.

If a Warrior is what you’re after, keep in mind you’ll be losing a lot of your key weapon upgrades to ninja-looting, Rogues, and Hunters. Playing a Fury Warrior? Well the Rogue needs the 1-hander more than you do. Playing an Arms Warrior? Sorry buddy, but that two-handed strength sword would compliment the Hunter nicely.

Likewise, if you are a Hunter, expect to lose a lot of your ranged weapon upgrades to Rogues and Warriors. A bow finally dropped after three months of farming? Sorry pal, the Rogue needs the boost in stats more than you do. A gun that would boost your DPS significantly happened to drop? Well, we’d better give it to the Warrior so he has something to pull with.

And don’t even get me started on Paladins. Weak damage as Ret, sub-standard healing as Holy, and just a “meh” Protection spec means that the only real reason why you were invited to the raid in the first place was because your buffs were the only good thing about you.

Of course, two-handed Enhancement Shamans tore things up back then with Windfury being able to proc additional Windfuries off of Windfury procs. A lot of the time your auto-attack would one shot someone in PvP. Of course, the patch version they are launching Classic with I believe is a patch after that was nerfed.

Balance and Diversity:

Some classes were horribly imbalanced in comparison to others, but that also made each class feel unique and diverse. For example, a Hunters and Mages kit seemed like it was tailor-made to counter Warriors, with all of their abilities to keep you at a distance and slowed. However, if said Warrior did manage to catch you, that was usually GG.

Rogues had to almost wholly rely on their stuns and other CC effects because their armor basically equated to them running around wearing wet paper towels for protection, so if they weren’t good enough to keep you perma-CC’d then you’d rip through them in a heartbeat.

Druids being able to HoT themselves up then turtle inside Bear Form was just as annoying back then as it is today, maybe even more so.

Conclusion:

Each class had it’s strengths and weaknesses. Some were weak against certain classes or encounters, while others were stronger. I’d watch some old school vanilla class videos to get an idea of how they played, but I recommend not picking a class based off the videos you watch being as how those people were typically the best of the best for their server, and were able to consistently play their classes to perfection.

Sorry this is so long, didn’t expect it to be. I hope it helps however.

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the correct answer is the one you enjoy the most. Dabble until you’re happy with your choices.