Need Feedback on Player Power Concept

Well, let’s see if I get my head bitten off for trying to come up with ideas for specs I don’t actually play…

I came up with a concept that was intended to allow the Blizzard devs to add new abilities without spellbar bloat becoming an issue—it’s kind of like PvP talents meets glyphs; I’m calling them “upgrades”. It’s replacing one ability with another ability, essentially. And I tried coming up with some ideas for upgrades for Holy, Prot, and Ret. And I definitely need some feedback on my ideas.

I know there’s no way I didn’t make some mistakes in my first draft, possibly some big ones. I mean, I did research on icy-veins and wowhead, but that’s not the same as having experience in a given spec—and since I never got into the new damage-for-healing rotation/build for Holy and still hard-cast (I know that I’ll need to get familiar with the damage-for-healing stuff if they let me into the Community Council!), you could even make the case that I lack experience for my own spec! …Oh well: that didn’t stop me for Ret and Prot.

Plus it just means I know I have a lot to learn, and that there’s loads of room for improvement. And I can make the best improvements if I have feedback, so…

Here are the links!

Holy: https://www.youtube.com/watch?v=F9_aTU5VuF4
Protection: https://www.youtube.com/watch?v=x_Hpx4qcGWs
Retribution: https://www.youtube.com/watch?v=FjRDsTcoEik

Again—I know I had to have made mistakes with this first draft; I want to create (or let someone else create?) a second iteration for each spec that’s better than my first, so please let me know what your ideas are so I can make the next iteration better and un-fail where I’ve failed.

If nothing else, this at least would get Exorcism back for Retribution!

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