I have this atm but i can’t get it to work i dunno if it can work but i’m trying
#showtooltip
/cast [@target,exists,nodead,harm][]Death Grip
/cast [@mouseover,exists,dead,harm][]
I tried removing the harm and i tried removing exist, I even tried just mouseover.
I don’t want to use the key modifier honestly.
What exactly do you want the macro to do?
Your current macro has some serious issues, but without understanding what you want it to do, it’s hard to correct it.
Generally, when using a list of conditionals, you want them on one line in the order you want the game to “check” the conditions. (There are times when you put them on separate lines, but that’s usually when some stuff is off the GCD or some special cases.) In your specific case, the second line doesn’t even have a spell associated, which will cause is own issues. (At best, it will be completely ignored, at worst it will block the other part of the macro.)
I want it normally to use death grip on live target and mouse over corpse exploder.
This looks like what you want. It will cast Corpse exlpoder when your mouse is over a corpse, but otherwise cast Death Grip normally:
#showtooltip
/cast [@mouseover, dead]Corpse Exploder;Death Grip
I’m not sure if it Corpse Exploder can be cast on friendly corpses, but the above macro assumes it can. If it only works on enemy corpses, you’d need to adjust it to the following (otherwise the macro will silently fail whenever your mouse is over a friendly corpse.)
#showtooltip
/cast [@mouseover, harm, dead]Corpse Exploder;Death Grip
Thank you so much! I kept looking around and no one really explained some of these macros so my last resort was coming here. I really appreciate it.
I don’t think it works on friendly corpses but i just wanted to explode the bodies of enemy NPCs for fun and it being a mouseover makes it easier now.